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AMDVLK 2022.Q3.4 Driver Finally Adds Ray-Tracing Support For RDNA2

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  • AMDVLK 2022.Q3.4 Driver Finally Adds Ray-Tracing Support For RDNA2

    Phoronix: AMDVLK 2022.Q3.4 Driver Finally Adds Ray-Tracing Support For RDNA2

    AMDVLK 2022.Q3.4 was published this morning and significant with this new open-source Vulkan driver version is finally seeing ray-tracing support from this driver...

    https://www.phoronix.com/news/AMDVLK-2022.Q3.4-Released

  • #2
    Could this be used as a base to improve existing RADV RT support/performance?

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    • #3
      Finally! Performance seems great, about the same as the Pro drivers in Doom Eternal and Quake II RTX. Compatibility with DXVK and VKD3D games is a lot better though, RE Village, Crysis Remastered and Metro Exodus EE work with RT now.
      Sadly Control has a bug, it renders fine but at 2 fps because the GPU isn't utilized correctly and only clocks to about 100 MHz.

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      • #4
        Originally posted by xxmitsu View Post
        Could this be used as a base to improve existing RADV RT support/performance?
        I'd think so, as also the other parts of amdvlk have been valuable to radv devs.

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        • #5
          can we have Ashes of the Singularity benchmarks ? [email protected] said the game has bugs with PTS...

          Ashes of the Singularity is one of the most advance vulkan games why we can not have an raytracing updete ?
          Phantom circuit Sequence Reducer Dyslexia

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          • #6
            It's been 2 years?!

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