Phoronix: New Activity Around Adapting ACO Compiler Back-End For RadeonSI
As part of the work on the Mesa Radeon Vulkan "RADV" driver, Valve engineers developed the "ACO" compiler back-end that is now used by default for RADV and has shown to deliver better performance at least for RADV than using AMD's official AMDGPU LLVM shader compiler back-end. There has long been talk about adding ACO support to RadeonSI while in recent weeks there has been new code activity on that front...
As part of the work on the Mesa Radeon Vulkan "RADV" driver, Valve engineers developed the "ACO" compiler back-end that is now used by default for RADV and has shown to deliver better performance at least for RADV than using AMD's official AMDGPU LLVM shader compiler back-end. There has long been talk about adding ACO support to RadeonSI while in recent weeks there has been new code activity on that front...
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