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Radeon Vulkan Driver "RADV" Adds KHR_ray_query Support

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  • sos987
    replied
    Any performance improvements in Q2RTX seen?

    Leave a comment:


  • shmerl
    replied
    Tested CP2077 - it hangs when enabling ray tracing in it. I assume vkd3d-proton still needs some work.

    Leave a comment:


  • shmerl
    replied
    Originally posted by xcom View Post

    I hope they will publish their Stadia's Vulkan API too..
    Does Stadia support ray tracing? I thought they are using amdvlk which didn't have it yet.

    Leave a comment:


  • xcom
    replied
    Originally posted by shmerl View Post
    Nice! Time to test if Cyberpunk 2077 works with ray tracing now.
    I hope they will publish their Stadia's Vulkan API too..

    Leave a comment:


  • shmerl
    replied
    Nice! Time to test if Cyberpunk 2077 works with ray tracing now.

    Leave a comment:


  • phoronix
    started a topic Radeon Vulkan Driver "RADV" Adds KHR_ray_query Support

    Radeon Vulkan Driver "RADV" Adds KHR_ray_query Support

    Phoronix: Radeon Vulkan Driver "RADV" Adds KHR_ray_query Support

    Back in Q4 the Mesa 21.3 release added Vulkan ray-tracing support for the RADV driver. That RADV ray-tracing support has continued to mature and see performance optimizations. The latest major achievement for RADV's ray-tracing support is implementing support for the Vulkan KHR_ray_query extension...

    Phoronix, Linux Hardware Reviews, Linux hardware benchmarks, Linux server benchmarks, Linux benchmarking, Desktop Linux, Linux performance, Open Source graphics, Linux How To, Ubuntu benchmarks, Ubuntu hardware, Phoronix Test Suite
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