Originally posted by bridgman
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Initial R6xx/R7xx 3D Driver
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Originally posted by legume View Postit segfaults every time at 30 seconds and there is so much debugging output that I have to redirect stderr to /dev/null
**********WARN_ONCE******************
File r600_mem.c function r600MemAlloc line 274
Ran out of GART memory (for 1048576)!
*************************************
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Originally posted by Vighy View Postnice to know a cleanup breaks something: it's exactly the same when at home, cleaning you break something by accident sweet old real life
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Wow glxgears works for me. I get "1254 frames in 5.0 seconds = 249.975 FPS" and everything looks normal. Only the cpu usage is very high, but i think that's normal right now.
I'm using Ubuntu 8.04 with the latest ati and drm versions on a Mobility Radeon 2600.
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Originally posted by Boerkel View PostWow glxgears works for me. I get "1254 frames in 5.0 seconds = 249.975 FPS" and everything looks normal. Only the cpu usage is very high, but i think that's normal right now.
I'm using Ubuntu 8.04 with the latest ati and drm versions on a Mobility Radeon 2600.
I also get about 250 fps with glxgears and high cpu usage when the software rasterizer is used. Are you sure you are not using the software rasterizer?
Can yo do a:
Code:glxinfo|grep renderer
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Originally posted by Boerkel View PostWow glxgears works for me. I get "1254 frames in 5.0 seconds = 249.975 FPS" and everything looks normal. Only the cpu usage is very high, but i think that's normal right now.
I'm using Ubuntu 8.04 with the latest ati and drm versions on a Mobility Radeon 2600.
glxinfo | grep renderer should tell you.
Edit: lol beaten by 4 minutes :-)
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Originally posted by nanonyme View PostHeh, looks like the shadows on the gears were calculated horribly wrong in all three gears. (Kinda interesting that it seems some stuff in the red gear is rendered *completely* black)
Edit: Oh, wait. Actually all three gears have some of their lower-right portions rendered completely black. Me blind.
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