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AMD RDNA2 Vulkan: RADV vs. RADV+NGGC vs. AMDVLK vs. PRO Driver Benchmarks

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  • avem
    replied
    Originally posted by Dr. Righteous View Post

    It sure seems like "gaming on linux" became a real thing when Valve started putting development dollars behind it. Before that it was a pretty lonely place.

    More like W(h)ine'ing (or running better designed/supported/maintained APIs) on Linux

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  • agd5f
    replied
    Originally posted by Masush5 View Post
    They need massive improvements in certain cases though.
    That may be the case in some scenarios, but there are also a lot of upcoming features that are already largely present in LLVM that would be a lot of effort to implement in other compilers. Functions for example. There are trade-offs with all compilers.

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  • Slartifartblast
    replied
    Maybe I'll get a chance to buy one by Christmas 2023, let's hope bitcoin and so forth gets made illegal perhaps then if foundries pull their finger out.

    Leave a comment:


  • Dr. Righteous
    replied
    Originally posted by avem View Post

    In other words it's not "community" in any shape or form which means the whole idea of community driven GPU development is more likely a myth.
    It sure seems like "gaming on linux" became a real thing when Valve started putting development dollars behind it. Before that it was a pretty lonely place.


    Leave a comment:


  • onlyLinuxLuvUBack
    replied
    Originally posted by Masush5 View Post

    They need massive improvements in certain cases though. For example, Death Stranding compiles all it's shaders on the first loading screen, which finishes in about 2-3 minutes on RADV and amdgpu-pro, but takes more than 20 minutes on AMDVLK (!).
    in commodore times you waited 20 minutes to play a game each time and you liked it.

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  • Masush5
    replied
    Originally posted by agd5f View Post

    In the cases where those are a problem, the goal is to improve them.
    They need massive improvements in certain cases though. For example, Death Stranding compiles all it's shaders on the first loading screen, which finishes in about 2-3 minutes on RADV and amdgpu-pro, but takes more than 20 minutes on AMDVLK (!).

    Leave a comment:


  • avem
    replied
    Originally posted by Leinad View Post

    Community in open source development usually does not mean people working in spare time, but people outside of original developer.
    Open Source Community means people coding (not working) in spare time for fun. Paid developers are paid developers. Funny how the terms have slowly been subverted. Subway workers doing kernel development? I'm not sure I get this lame attempt of a joke.

    And before rushing to argue, remember the saying how "everyone is welcome to contribute", "you can patch everything", "you can do anything with open source" which people apply to open source/open source community - meanwhile absolutely most programmers are not capable of hacking GPU drivers since it requires a ton of skill and knowledge. And not programmers? No way on Earth you're skilled enough to contribute.

    All I'm trying to say is that open source drivers vs closed source drivers means nada for the average Linux user since only a handful of people can actually fix issues in drivers and they do it only when a particular issue is critical enough. Go check i915/radeon bug trackers - hundreds of open issues and no one paying any attention to them since they are not widespread enough.

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  • agd5f
    replied
    Originally posted by JoshuaAshton View Post

    What about compile times though?
    In the cases where those are a problem, the goal is to improve them.

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  • Inopia
    replied
    Originally posted by avem View Post

    In other words it's not "community" in any shape or form which means the whole idea of community driven GPU development is more likely a myth.
    Community as in the larger group of stakeholders in a piece of open source effort. Do they even accept patches into AMDVLK? From what I've read AMDVLK seems kind of toss-over-the-wall open source where it is open but they're not too interested in 3rd party work or cooperating with 3rd party interests.

    Leave a comment:


  • nadro
    replied
    Hello,
    Today I received my RX 6600 XT and I see some problems with video output during desktop environment start (I have to wait 10+ seconds until my monitor is able to detect video signal). With RX 580 I didn't notice similar issues. I use Ubuntu 21.04 + linux-firmware from git, mesa 21.2 from Kisak PPA + kernel 5.14rc6/5.13.11 from Ubuntu PPA. Someone noticed similar issues?
    Cheers,

    Leave a comment:

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