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Mesa RADV vs. AMDVLK Radeon Vulkan Performance For July 2021

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  • #91
    Originally posted by Leopard View Post
    One thing i don't understand is why AMDVLK and respectively Pro are so late about supporting features. Supporting features in a timely manner is not important because Linux is a lesser platform?
    it's important. just when you pay for 1% of sales, you can expect 1% of developer time
    Originally posted by Leopard View Post
    Does all man power goes to Windows driver and D3D?
    not all, not even deserved 99%, but most of it

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    • #92
      Originally posted by jrch2k8 View Post
      i meant clearly FOSS AMDVLK
      me too
      Originally posted by jrch2k8 View Post
      Also purely speaking about Vulkan i think RADV has way bigger userbase than closed AMDVLK since Vulkan hasn't been adapted too widely on enterprise software yet.
      radv is linux only, it can have some chances against amdvlk code only when/if samsung will use it in smartphones
      Last edited by pal666; 26 July 2021, 05:54 PM.

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      • #93
        Originally posted by user1 View Post
        Out of curiosity, are there any customers that benefit from the fact that AMDVLK is open source?
        kernel drivers require open userspace. also radeonsi pulls code from amdvlk(and radv pulls code from radeonsi). i.e. you are that benefitting customer

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        • #94
          Originally posted by user1 View Post
          But I was referring to customers that are not regular users like us, for example Stadia, or maybe some enterprise users.
          it's safe to assume that open driver was a requirement for stadia

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          • #95
            Originally posted by pal666 View Post
            it's important. just when you pay for 1% of sales, you can expect 1% of developer time
            not all, not even deserved 99%, but most of it
            Nvidia does the opposite then. Kudos to Nvidia.

            One driver that does the job right.

            Currently AMD situation on Linux is a mess.

            On NV you get CUDA,Optix, RT, DLSS goodness in one big good package. They even contribute to Proton to make DLSS Windows titles to work.

            While on AMD; you need prop package for OpenCL to work, you need prop package to have RT but prop package has disastrous OpenGL portion compared to RadeonSI and vkd3d workloads doesn't work properly on it, while it does on RADV.

            To me it seems like BS excuses from AMD, Nvidia does what AMD can't just fine.

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            • #96
              Originally posted by Leopard View Post
              Nvidia does the opposite then. Kudos to Nvidia.
              novideo sells closed windows driver in linux shim to imbeciles like you

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