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RADV Radeon Driver Lands NGG Culling Support As Another Performance Win

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  • RADV Radeon Driver Lands NGG Culling Support As Another Performance Win

    Phoronix: RADV Radeon Driver Lands NGG Culling Support As Another Performance Win

    Mesa's open-source Radeon Vulkan driver "RADV" has landed support for Next-Gen Geometry (NGG) culling support as ultimately what should provide another performance win for some workloads...

    Phoronix, Linux Hardware Reviews, Linux hardware benchmarks, Linux server benchmarks, Linux benchmarking, Desktop Linux, Linux performance, Open Source graphics, Linux How To, Ubuntu benchmarks, Ubuntu hardware, Phoronix Test Suite

  • #2
    Great work, as always!

    When testing, don't forget to also include this: https://gitlab.freedesktop.org/mesa/...requests/11810

    Comment


    • #3
      The best driver for ~1% of Radeon owners (Linux users). This is so great and so wrong at the same time. AMD, why...
      Congrats @Timur and the others for still making such great progress, despite of it already being highly competitive vs. Nvidia.

      Comment


      • #4
        works great with Cyberpunk...haven't fired up a fps counter yet but market scenes seem to be less stuttery.

        Comment


        • #5
          This is so off-topic I apologize, but I just noticed today Sublime Text 4 launches in 0.08 secs. Unreal. With or without the new hardware_acceleration: "opengl", it's still fast. FYI if you use ST4, it's gpu hw acceleration is disabled by default on Linux, so be sure to turn it on.

          startup, version: 4113 linux x64 channel: stable
          executable: /opt/sublime_text/sublime_text
          pre session restore time: 0.0811861
          OpenGL Context Information:
          GL API Version: 4.6 (Core Profile) Mesa 21.0.3
          GLSL Version: 4.60
          Vendor: AMD
          Renderer: AMD Radeon (TM) RX 480 Graphics (POLARIS10, DRM 3.35.0, 5.4.131-0504131+custom-generic, LLVM 12.0.0)
          startup time: 0.412381
          first paint time: 0.421506

          And they wonder I'm still on my Haswell i5-4670K... Linux is lightening fast. Winning

          Sorry, you were saying...

          NGG Culling? That's really awesome, too.

          edit: I meant launches in 0.41 secs, oops :P
          Last edited by perpetually high; 15 July 2021, 08:01 AM.

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          • #6
            Originally posted by xxmitsu View Post
            Great work, as always!

            When testing, don't forget to also include this: https://gitlab.freedesktop.org/mesa/...requests/11810
            so far no issues with the vertex grouping.

            Comment


            • #7
              Originally posted by perpetually high View Post
              This is so off-topic I apologize, but I just noticed today Sublime Text 4 launches in 0.08 secs. Unreal. With or without the new hardware_acceleration: "opengl", it's still fast. FYI if you use ST4, it's gpu hw acceleration is disabled by default on Linux, so be sure to turn it on.

              startup, version: 4113 linux x64 channel: stable
              executable: /opt/sublime_text/sublime_text
              pre session restore time: 0.0811861
              OpenGL Context Information:
              GL API Version: 4.6 (Core Profile) Mesa 21.0.3
              GLSL Version: 4.60
              Vendor: AMD
              Renderer: AMD Radeon (TM) RX 480 Graphics (POLARIS10, DRM 3.35.0, 5.4.131-0504131+custom-generic, LLVM 12.0.0)
              startup time: 0.412381
              first paint time: 0.421506

              And they wonder I'm still on my Haswell i5-4670K... Linux is lightening fast. Winning

              Sorry, you were saying...

              NGG Culling? That's really awesome, too.
              even of ot ...thx for pointing to st4 it is really fast ...

              Comment


              • #8
                btw now mike blumenkrantz the machine is optimizing RADV https://gitlab.freedesktop.org/mesa/...requests/11839

                edit: just checking out timurs branch - mikes viewport merge rebased to main https://gitlab.freedesktop.org/Venem...-viewport-nggc
                Last edited by CochainComplex; 14 July 2021, 10:24 AM.

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                • #9
                  Originally posted by CochainComplex View Post
                  works great with Cyberpunk...haven't fired up a fps counter yet but market scenes seem to be less stuttery.
                  That's nice to hear. Thus far in my testing, it's a small regression in Cyberpunk, but I only tested the very first scene of the game.

                  Comment


                  • #10
                    Originally posted by aufkrawall View Post
                    The best driver for ~1% of Radeon owners (Linux users). This is so great and so wrong at the same time. AMD, why...
                    it's not written by amd. it should be someone else, why...

                    Comment

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