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RADV Radeon Driver Lands NGG Culling Support As Another Performance Win

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  • RADV Radeon Driver Lands NGG Culling Support As Another Performance Win

    Phoronix: RADV Radeon Driver Lands NGG Culling Support As Another Performance Win

    Mesa's open-source Radeon Vulkan driver "RADV" has landed support for Next-Gen Geometry (NGG) culling support as ultimately what should provide another performance win for some workloads...

    https://www.phoronix.com/scan.php?pa...ds-NGG-Culling

  • #2
    Great work, as always!

    When testing, don't forget to also include this: https://gitlab.freedesktop.org/mesa/...requests/11810

    Comment


    • #3
      The best driver for ~1% of Radeon owners (Linux users). This is so great and so wrong at the same time. AMD, why...
      Congrats @Timur and the others for still making such great progress, despite of it already being highly competitive vs. Nvidia.

      Comment


      • #4
        works great with Cyberpunk...haven't fired up a fps counter yet but market scenes seem to be less stuttery.

        Comment


        • #5
          This is so off-topic I apologize, but I just noticed today Sublime Text 4 launches in 0.08 secs. Unreal. With or without the new hardware_acceleration: "opengl", it's still fast. FYI if you use ST4, it's gpu hw acceleration is disabled by default on Linux, so be sure to turn it on.

          startup, version: 4113 linux x64 channel: stable
          executable: /opt/sublime_text/sublime_text
          pre session restore time: 0.0811861
          OpenGL Context Information:
          GL API Version: 4.6 (Core Profile) Mesa 21.0.3
          GLSL Version: 4.60
          Vendor: AMD
          Renderer: AMD Radeon (TM) RX 480 Graphics (POLARIS10, DRM 3.35.0, 5.4.131-0504131+custom-generic, LLVM 12.0.0)
          startup time: 0.412381
          first paint time: 0.421506

          And they wonder I'm still on my Haswell i5-4670K... Linux is lightening fast. Winning

          Sorry, you were saying...

          NGG Culling? That's really awesome, too.

          edit: I meant launches in 0.41 secs, oops :P
          Last edited by perpetually high; 15 July 2021, 08:01 AM.

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          • #6
            Originally posted by xxmitsu View Post
            Great work, as always!

            When testing, don't forget to also include this: https://gitlab.freedesktop.org/mesa/...requests/11810
            so far no issues with the vertex grouping.

            Comment


            • #7
              Originally posted by perpetually high View Post
              This is so off-topic I apologize, but I just noticed today Sublime Text 4 launches in 0.08 secs. Unreal. With or without the new hardware_acceleration: "opengl", it's still fast. FYI if you use ST4, it's gpu hw acceleration is disabled by default on Linux, so be sure to turn it on.

              startup, version: 4113 linux x64 channel: stable
              executable: /opt/sublime_text/sublime_text
              pre session restore time: 0.0811861
              OpenGL Context Information:
              GL API Version: 4.6 (Core Profile) Mesa 21.0.3
              GLSL Version: 4.60
              Vendor: AMD
              Renderer: AMD Radeon (TM) RX 480 Graphics (POLARIS10, DRM 3.35.0, 5.4.131-0504131+custom-generic, LLVM 12.0.0)
              startup time: 0.412381
              first paint time: 0.421506

              And they wonder I'm still on my Haswell i5-4670K... Linux is lightening fast. Winning

              Sorry, you were saying...

              NGG Culling? That's really awesome, too.
              even of ot ...thx for pointing to st4 it is really fast ...

              Comment


              • #8
                btw now mike blumenkrantz the machine is optimizing RADV https://gitlab.freedesktop.org/mesa/...requests/11839

                edit: just checking out timurs branch - mikes viewport merge rebased to main https://gitlab.freedesktop.org/Venem...-viewport-nggc
                Last edited by CochainComplex; 14 July 2021, 10:24 AM.

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                • #9
                  Originally posted by CochainComplex View Post
                  works great with Cyberpunk...haven't fired up a fps counter yet but market scenes seem to be less stuttery.
                  That's nice to hear. Thus far in my testing, it's a small regression in Cyberpunk, but I only tested the very first scene of the game.

                  Comment


                  • #10
                    Originally posted by aufkrawall View Post
                    The best driver for ~1% of Radeon owners (Linux users). This is so great and so wrong at the same time. AMD, why...
                    it's not written by amd. it should be someone else, why...

                    Comment

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