Originally posted by skeevy420
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AMDVLK 2021.Q2.4 Released With Two More Extensions Added
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Last edited by Sethox; 26 May 2021, 10:45 AM.
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Originally posted by aufkrawall View Postamdvlk-pro is actually exactly for gaming, as it's the ~same driver as on Windows. It's pretty much always faster and more stable than amdvlk-open, even though some FOSS zealots might not want to hear that.
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Originally posted by Sethox View Post
Is it weird to think that AMDVLK is not always used for gaming? As far as I am aware, it's the Vulkan portion from AMDVLK-Pro just open sourced. But the difference between Pro and open source is that Open source you get to help to improve. So I suppose that improvement gets to be added in into Pro version (I assume this because the Open Source version gets more releases sometimes, while Pro only get the occasional stable releases).
The proprietary shader compiler seems to be much better - or at least, much faster at compiling shaders, and much more up to date with the latest tech that AMD adds like ray tracing which hasn't been added into LLVM yet.Last edited by smitty3268; 26 May 2021, 11:23 AM.
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Originally posted by Sethox View Post
Is it weird to think that AMDVLK is not always used for gaming? As far as I am aware, it's the Vulkan portion from AMDVLK-Pro just open sourced. But the difference between Pro and open source is that Open source you get to help to improve. So I suppose that improvement gets to be added in into Pro version (I assume this because the Open Source version gets more releases sometimes, while Pro only get the occasional stable releases).
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Originally posted by aufkrawall View Postamdvlk-pro is actually exactly for gaming, as it's the ~same driver as on Windows. It's pretty much always faster and more stable than amdvlk-open, even though some FOSS zealots might not want to hear that.
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Originally posted by skeevy420 View PostThere's an AMD driver in the kernel that AMD does (and numerous other volunteers) and a MESA driver on the software side that AMD doesn't. That driver, MESA's RADV, competes with AMD's AMDVLK.Test signature
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Originally posted by bridgman View Post
re: "a Mesa driver on the software side that AMD doesn't"... Mesa supports multiple APIs including OpenGL and video encode/decode, and AMD is the primary contributor to all of the Mesa drivers except RADV, although RADV leverages code from the Mesa OpenGL driver.
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