Nice. Hopefully this will be ported to amdvlk soon.
Also, would be interesting to see some performance comparison between Windows and Linux on RX 6000, including raytracing.
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AMD Releases Radeon Software Linux Driver With Vulkan Ray-Tracing Support
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in certain fields AMD's first Ray tracing implementation is better than Nvidias second. I was not expecting this in the first generation. Great!
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Originally posted by bridgman View Post
Yeah, it's easier to design new GPU architectures than to come up with new numbers
E:\Other_Misc\teamredminer-v0.8.1-win>teamredminer2.exe -a ethash --enable_compute --eth_config=B612 Team Red Miner version 0.8.1.1 [2021-04-20 15:03:24] Pool us1.ethermine.org: Ethermine ethash au...
Could the guys at the documentation department sometimes check out what else have changed, and add those to the list too?
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Finally, Cycles is working with this driver on RX6800 as it should have from the beginning. Zero crashes after 2h of testing. Huge improvement there!
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Only 148 days late.
Originally posted by phoronixHopefully soon AMD will at least work on posting the ray-tracing support for the open-source AMDVLK Vulkan driver but so far I haven't received confirmation on when they plan on enabling AMDVLK support for Vulkan RT.
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I use only open source drivers on my 3500U APU. Maybe it's fast enough for something like 320x240 pixels.
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About time, they have been sitting on it long enough, hopefully the implementation is better than the windows counterpart, but I guess even bad is better than nothing
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Originally posted by obri View PostI think Nvidia users had this on launch day, or am I wrong
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Originally posted by bridgman View Post
Yeah, it's easier to design new GPU architectures than to come up with new numbers
By the end of 2050 your cards will be called Radeon RX 70000000...
Just kidding...
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