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Radeon RADV Driver Enables Displayable DCC For Some Performance Benefit
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Originally posted by TemplarGR View PostWow, DCC wasn't already implemented in RADV? This is actually amazing. DCC is no joke, it can bring a sizeable performance improvement in demanding games. I thought that with RADV performing that well it was already implemented. Can't wait for this now
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Wow, DCC wasn't already implemented in RADV? This is actually amazing. DCC is no joke, it can bring a sizeable performance improvement in demanding games. I thought that with RADV performing that well it was already implemented. Can't wait for this now
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Originally posted by brent View PostYeah. Displayable DCC seems to be more or less what Intel traditionally calls "framebuffer compression", although it looks like DCC is somewhat more advanced (IIRC Intel's framebuffer compression is just a basic RLE scheme, at least it used to be).
This kind of compression saves bandwidth and that can improve performance, but the real win (on mobile devices) is reduced power consumption.
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Yeah. Displayable DCC seems to be more or less what Intel traditionally calls "framebuffer compression", although it looks like DCC is somewhat more advanced (IIRC Intel's framebuffer compression is just a basic RLE scheme, at least it used to be).
This kind of compression saves bandwidth and that can improve performance, but the real win (on mobile devices) is reduced power consumption.
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Originally posted by Danny3 View PostDoes this come with less good visual quality ?storing pixel differences within a block as a delta relative to one pixel at full precision per block
is there any difference between
200.000.000 (in memory, yet ) + 342 (send via bus)
and
200.000.342 in memory just now?
Nope.
But on the bus there is only 342 when using DCC or full 200.000.342 when no DCC is used. in decimal there is 3x less bandwith (and or power consumption on the bus ) needed for same resolution or 3 times higher resolution on same bandwith.
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Radeon RADV Driver Enables Displayable DCC For Some Performance Benefit
Phoronix: Radeon RADV Driver Enables Displayable DCC For Some Performance Benefit
The open-source Mesa Radeon Vulkan driver "RADV" has now enabled displayable DCC (Delta Color Compression) support that should yield some performance benefit while there still is more work to be completed...
http://www.phoronix.com/scan.php?pag...isplayable-DCCTags: None
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