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RADV ACO Lands NGG Geometry Shader Support

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  • skeevy420
    replied
    Originally posted by schmidtbag View Post
    I'm going to have this weird sense of pride if RDNA2 ends up being faster and more stable on Linux than on Windows. At this rate there's a pretty good chance that's going to happen.
    My RX 580 is more stable on Linux than Windows so RDNA2 being that way wouldn't surprise me one bit.

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  • ernstp
    replied
    AMD will probably sort out NGG for RDNA2 on Windows...

    Leave a comment:


  • schmidtbag
    replied
    I'm going to have this weird sense of pride if RDNA2 ends up being faster and more stable on Linux than on Windows. At this rate there's a pretty good chance that's going to happen.

    Leave a comment:


  • phoronix
    started a topic RADV ACO Lands NGG Geometry Shader Support

    RADV ACO Lands NGG Geometry Shader Support

    Phoronix: RADV ACO Lands NGG Geometry Shader Support

    Adding to the growing list of Mesa 20.3 features is now RADV ACO supporting NGG GS. Or rather, the Radeon Vulkan driver with the ACO back-end now supports geometry shaders with Next-Gen Geometry (NGG) as found on newer AMD GPUs...

    http://www.phoronix.com/scan.php?pag...ADV-ACO-NGG-GS
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