Well it would only benefit Vulkan and OpenGL under Windows, the DirectX component would still need to be opened up which apparently is REALLY HARD to do?
I do agree, AMD should just use the Linux OGL and VLK open-source projects under Windows, the only issue might be the compiler could be different, I dunno.
BTW, according to many, the current windows OGL and VLK drivers kinda suck a bit. However AMD has their whole elaborate windows control panel hooked into it a fair bit.
What they could do is offer a open-source windows driver line (not instead of) that is based off Linux projects, that be neat.
I do agree, AMD should just use the Linux OGL and VLK open-source projects under Windows, the only issue might be the compiler could be different, I dunno.
BTW, according to many, the current windows OGL and VLK drivers kinda suck a bit. However AMD has their whole elaborate windows control panel hooked into it a fair bit.
What they could do is offer a open-source windows driver line (not instead of) that is based off Linux projects, that be neat.
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