Originally posted by blacknova
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Radeon ROCm 3.5 Released With New Features But Still No Navi Support
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Originally posted by oleid View Post
Strange, are you sure the card is okay?
Originally posted by Laughing1 View Post
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Originally posted by Laughing1 View Post
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Originally posted by TemplarGR View PostI think the best solution for AMD consumers would be the MESA OpenCL implementation. Now that it seems it is picking up support, it might become viable soon. The majority of people just need OpenCL support, they don't care about the more advanced features ROCm brings. I personally just want to be able to run some OpenCL stuff without having to rely on the binary module.
For GPU developers, my personal experience is OpenCL is really hard to work with and I would like alternative solutions.
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Originally posted by Laughing1 View Post
Today, Apple updated Final Cut Pro X with a new Metal engine that delivers performance gains across a wide range of Mac systems.
https://en.wikipedia.org/wiki/Metal_(API)
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Originally posted by zexelon View Postrun Nvidia if you have anything related to GPU Compute! Its not one click setup, but it works and thats probably the key feature
As far as "anything related to GPU Compute", most of their GPUs top out at OpenCL 1.2, but their Jetson kits don't support it at all.
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Originally posted by bridgman View Post
IIRC the 280X was right on the edge in terms of being supportable - it had many of the HW features required for ROCm (specifically the MEC engines with microcode cache rather than fixed-size store) but because the HW shipped before the ROCm stack was developed it wasn't *quite* there. Might be possible to make it work if you have a lot of them though...
Would "might be possible" be as simple as installing the correct ROCm libraries/runtimes and crossing one's fingers? Or is it more a matter of upstream adding some special-cased code paths for certain GCN 1.0 devices if enough folks can successfully advocate for such a thing?
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