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AMD ACO Backend Implements 8-bit / 16-bit Storage Capabilities - Needed For DOOM Eternal

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  • AMD ACO Backend Implements 8-bit / 16-bit Storage Capabilities - Needed For DOOM Eternal

    Phoronix: AMD ACO Backend Implements 8-bit / 16-bit Storage Capabilities - Needed For DOOM Eternal

    It's been another busy week for Mesa's RADV Vulkan driver with the Valve-backed ACO compiler back-end alternative to AMDGPU LLVM...

    http://www.phoronix.com/scan.php?pag...16-Bit-Storage

  • #2
    They're also required by Yuzu.

    Comment


    • #3
      The features are still not exposed though.

      Comment


      • #4
        Originally posted by hakzsam View Post
        The features are still not exposed though.
        I exposed my features and got put on the sex offender list.

        Social isolation is making me go insane...

        Comment


        • #5
          Originally posted by skeevy420 View Post
          Social isolation is making me go insane...
          Don't worry. You cannot go insane now if you already were before.

          Comment


          • #6
            I thought Social isolation is making me go insane...

            ..and I thought quarantine is only for (linux) nerds a no change situation.

            or are you going crazy like me because internet seems to be worse?


            no social contacts ..ok...no internet O.O wtf?!

            Comment


            • #7
              @skeevy420..feature? i guess this is a bug

              Comment


              • #8
                btw I love the fackt that lutris has now a slider for ACO...it is not default so addjng always the radv_perf variable by hand is going to be annoying

                Comment


                • #9
                  we need vulkan interlock too :'(

                  Comment


                  • #10
                    Originally posted by Aryma View Post
                    we need vulkan interlock too :'(
                    Your expectation is logical.

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