Originally posted by timofonic
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Valve's ACO Shader Compiler Under Review For The Mesa Radeon Vulkan Driver
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Aco with Navi is still rough. If anyone wants to help testing, see: https://github.com/daniel-schuermann/mesa/issues/136
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Originally posted by timofonic View PostPlease don't merge it until NIR improvements are made and can be used with OpenGL too.
Any news about Intel and others doing an effort equivalent to ACO too? Please make it happen, LLVM sucks because of TOO MANY REASONS.
Merging ACO as-is is a pretty significant milestone even if not all the optimizations are there yet.
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Originally posted by timofonic View PostPlease don't merge it until NIR improvements are made and can be used with OpenGL too.
Any news about Intel and others doing an effort equivalent to ACO too? Please make it happen, LLVM sucks because of TOO MANY REASONS.Free Software Developer .:. Mesa and Xorg
Opinions expressed in these forum posts are my own.
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Originally posted by Qaridarium
yes right the biggest problem with my RX470 all the time was that if i want to upgrade the graphic driver the shit with the name LLVM needed to be updated to what makes a ton of problems.
MESA with ACO instead of LLVM is really a big improvement.
and i really do not care about the performance. bug-fixes and compatibility(what comes with newer driver) are much more important than the performance.
But please don't forget about avoiding dependencies as much as possible (specially the biggest and more bug prone, such as LLVM) and improving in code reusability at same time.
Any news about planned LLVM deprecation and obligatory usage of MESA's Gallium infrastructure? Please make it happen!!!
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Originally posted by timofonic View Post
I agree!
But please don't forget about avoiding dependencies as much as possible (specially the biggest and more bug prone, such as LLVM) and improving in code reusability at same time.
Any news about planned LLVM deprecation and obligatory usage of MESA's Gallium infrastructure? Please make it happen!!!
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Just did a quick test between Mesa-ACO and Mesa-Master with the ACO pull request...long story short is that those NIR optimizations in the Mesa-ACO repository cause serious pixelation and blur issues when aiming a weapon in Hitman 2 otherwise it works just fine
Also, Proton 4.11-5 doesn't have that crappy xscreensaver too many requests bug with amdgpu so my DS4's right stick is responsive and fully working again
I'd share a screenshot of it in effect but it's just a PITA to upload a screenshot to a random host and to then link to that here as well as the forum doesn't like showing my images when they're linked from Google Photos
EDIT: Whoops...I thought this was the other ACO thread
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Originally posted by brent View PostNo, of course it does directly affect users. Bugfixes can be shipped much faster to users and with less bureaucracy.
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