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Navi 10 Code Lands In Mesa 19.2 For RadeonSI Ahead Of Radeon RX 5700 Series Launch

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  • Navi 10 Code Lands In Mesa 19.2 For RadeonSI Ahead Of Radeon RX 5700 Series Launch

    Phoronix: Navi 10 Code Lands In Mesa 19.2 For RadeonSI Ahead Of Radeon RX 5700 Series Launch

    Last week I wrote about Navi (10) support pending for the RadeonSI OpenGL driver to complement the AMDGPU Linux kernel driver support for the Radeon RX 5700 series currently queued into DRM-Next for Linux 5.3. That OpenGL driver support has been now been merged into Mesa 19.2 for debuting as stable around the end of August for providing open-source OpenGL on these next-gen AMD GPUs...

    Phoronix, Linux Hardware Reviews, Linux hardware benchmarks, Linux server benchmarks, Linux benchmarking, Desktop Linux, Linux performance, Open Source graphics, Linux How To, Ubuntu benchmarks, Ubuntu hardware, Phoronix Test Suite

  • #2
    Should Mesa consider shorter release periods, or at least backporting such major hardware enablement to current stable releases? Being dependent on such long release period for simply functional hardware is not very practical.

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    • #3
      Originally posted by shmerl View Post
      Should Mesa consider shorter release periods, or at least backporting such major hardware enablement to current stable releases? Being dependent on such long release period for simply functional hardware is not very practical.
      well, AMD do provide drivers out of band, AMDGPU-PRO for example, and there is always the unstable git train that you can ride...

      Mesa/LibDRM are not the only things you need to worry about... you also have HWE kernels to contend with.

      The age old stable vs bleeding edge.

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      • #4
        Originally posted by shmerl View Post
        Should Mesa consider shorter release periods, or at least backporting such major hardware enablement to current stable releases? Being dependent on such long release period for simply functional hardware is not very practical.
        GFX10 require LLVM9 and LLVM9 release is planned for end of August... So even if mesa do this, one still need some unreleased code from LLVM... there is no point doing this anyway
        Last edited by dungeon; 03 July 2019, 11:50 PM.

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        • #5
          Originally posted by dungeon View Post

          GFX10 require LLVM9 and LLVM9 release is planned for end of August... So even if mesa do this, one still need some unreleased code from LLVM... there is no point doing this anyway
          Hopefuly Valve's shader compiler will improve release schedule as well

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          • #6
            Originally posted by spykes View Post

            Hopefuly Valve's shader compiler will improve release schedule as well
            It's only targeting Vulkan at the moment though. You still need LLVM for GL.

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            • #7
              Originally posted by nanonyme View Post

              It's only targeting Vulkan at the moment though. You still need LLVM for GL.
              No support for Navi yet either, and even where it is supported it's only for fragment and compute shaders so you'd still need the llvm support regardless.

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              • #8
                So does anyone consider putting HD 5700 cards up on sale for the price of the RX 5700 hoping there are enough dumb people? AMD's really doing a "great" job with the naming convention here. Some guys are gonna get rich pretty fast.

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                • #9
                  The good thing is that we never made an HD 5700 card AFAIK, just 5750/5770.

                  Won't stop someone from trying though...
                  Test signature

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                  • #10
                    That just means they'll be seen as the premium option! Bigger number == better, right? ;-)

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