This makes a significant improvement for Guild Wars 2 with D9VK; with LLVM, the shader compile is horrible (full stops for up to 1 second). With ACO, I don't notice any stuttering.
Here is a quick Copr I threw together for Fedora 30: https://copr.fedorainfracloud.org/co...a-git-acotest/
Here is a quick Copr I threw together for Fedora 30: https://copr.fedorainfracloud.org/co...a-git-acotest/
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