Originally posted by Brisse
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Let's say you have an n x m grid of color values and you diff one value in a square of x fields from each consecutive image, so when you move your mouse and diff enough pixels you will notice that the white pixel on your web page suddenly got black.
So increasing value gaps of many pixels mean increasing refresh rates and decreasing gaps mean decreasing refresh rates.
And indeed, I don't have the slightest clue what RadeonSI, RADV or even single windows have to do with that.
Edit: Except from providing an API call to fix a certain rate in fullscreen applications, or deactivating VRR, of course.
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