Announcement

Collapse
No announcement yet.

FreeSync Support For RADV Vulkan Driver Blocked By Lack Of Config System

Collapse
X
  • Filter
  • Time
  • Show
Clear All
new posts

  • #31
    Originally posted by gamerk2 View Post

    Freesync is a worst implementation of what Gsync already did. Case in point: When HDMI implemented their VRR spec into HDMI 2.1 (which will likely obsolete both Freesync and Gsync), they basically copied what Gsync does.
    HDMI is an expensive consumer product protocol. The DP protocol is almost free to implement and designed for computers. No wonder that motherboards with the HDMI connector costs about 20 usd more and the amdgpu driver supports DP monitors bests.

    Comment


    • #32
      Originally posted by debianxfce View Post

      HDMI is an expensive consumer product protocol. The DP protocol is almost free to implement and designed for computers. No wonder that motherboards with the HDMI connector costs about 20 usd more and the amdgpu driver supports DP monitors bests.
      Too bad DP is DOA in the HDTV market, and given manufactures want to use the same processes whenever possible is a major strike against DP. There's also a cost to include both physical connectors; there's no reason to support multiple competing standards that do essentially the same exact thing. And given HDMI is more ubiquitous and covers more use cases (as of 2.1), there's no reason for DPs continued existence.

      Nevermind those of us who've moved to TVs as our main displays due to a lack of OLED panels, much less anything larger then 32". Why bother purchasing a 27" LCD monitor for well over a thousand dollars when I can get a 55" OLED with the same exact feature set at the same price?

      Comment


      • #33
        Originally posted by gamerk2 View Post
        Too bad DP is DOA in the HDTV market, and given manufactures want to use the same processes whenever possible is a major strike against DP. There's also a cost to include both physical connectors; there's no reason to support multiple competing standards that do essentially the same exact thing. And given HDMI is more ubiquitous and covers more use cases (as of 2.1), there's no reason for DPs continued existence.
        Unless I missed a fundamental change in recent revisions, HDMI is still a timing-based protocol that's been bodged to support FreeSync, while DisplayPort is a packet-based protocol. That's why you can drive multiple monitors off a DisplayPort connector as long as you stay within the bandwidth limits.

        The only reason you can buy passive adapters is that it's possible to wire a passive adapter such that "DisplayPort++" connectors will switch into a mode where, electrically, they're just funny-looking HDMI/Single-Link DVI connectors and supporting DisplayPort++ is so common that most manufacturers don't bother to provide any indication that they do. (eg. I don't remember my EVGA GeForce GTX750 mentioning it anywhere but a passive adapter does work.)

        Originally posted by gamerk2 View Post
        Nevermind those of us who've moved to TVs as our main displays due to a lack of OLED panels, much less anything larger then 32". Why bother purchasing a 27" LCD monitor for well over a thousand dollars when I can get a 55" OLED with the same exact feature set at the same price?
        I actually go the other way around. It's getting harder and harder to find TVs without that "smart TV" garbage, so you might as well buy an HDMI-capable LCD monitor for your game console and get your DRMed media fix with something more upgradable, removable, and hopefully less exploitable, like an Amazon Fire TV stick or Google Chromecast stick instead.

        Comment


        • #34
          Originally posted by gamerk2 View Post
          Nevermind those of us who've moved to TVs as our main displays due to a lack of OLED panels, much less anything larger then 32". Why bother purchasing a 27" LCD monitor for well over a thousand dollars when I can get a 55" OLED with the same exact feature set at the same price?
          The ASUS VP28UQG gaming monitor costs about 300 usd and has freesync and 1 ms response time. The LG B8 4k OLED TV costs 1400 usd and has no freesync and no DP connector. Pro gamer use computer monitors. A 55 Inch 4K TV is too big for a desktop use, 2.35m is the recommended watching distance.
          https://www.rtings.com/tv/reviews/by...e-relationship

          Comment


          • #35
            Originally posted by debianxfce View Post
            A 55 Inch 4K TV is too big for a desktop use, 2.35m is the recommended watching distance.
            To be fair, when I have the budget (as opposed to using thrifted or gifted monitors), I want to track down a 55-inch 4K large-format monitor with a suitably wide viewing angle to replace my current 4480x1080 spread of three monitors because it'll have the same non-Hi DPI but double my desktop space as if I'd added another row of monitors above/below this one.

            (I currently have a 19" 1280x1024 monitor, a 22" 1920x1080 monitor, and another 19" 1280x1024 monitor side-by-side and, if I go 4K, I don't want to waste electricity and dump waste heat into my room driving many more pixels for the same number of open applications.)

            It'll also have the benefit that, when I push my chair aside, I'll be able to fullscreen movies or games and enjoy them from my bed at the recommended viewing distance.
            Last edited by ssokolow; 04-11-2019, 01:17 PM.

            Comment


            • #36
              Originally posted by debianxfce View Post
              A 55 Inch 4K TV is too big for a desktop use, 2.35m is the recommended watching distance.
              I've used 50" 1080p TVs as my monitors for over 15 years. Once you use monitors like that for a long time, anything under 32" becomes too small for desktop use.

              Comment


              • #37
                Originally posted by skeevy420 View Post

                I've used 50" 1080p TVs as my monitors for over 15 years. Once you use monitors like that for a long time, anything under 32" becomes too small for desktop use.
                You are looking pixels instead of high quality images then.

                Comment


                • #38
                  I implemented the same adaptive_sync blacklisting that the opengl driver has. It works, so no reason to block the radv freesync patch.
                  https://gitlab.freedesktop.org/mesa/...e_requests/596

                  Some other developer should drive the freesync support mainlining, because google is interested speed optimization for chromebooks only.
                  https://www.amd.com/en/processors/chromebook
                  Last edited by debianxfce; 04-16-2019, 01:30 AM.

                  Comment

                  Working...
                  X