Phoronix: RadeonSI Primitive Culling Yields Mixed Benchmark Results
Yesterday's patches introducing RadeonSI primitive culling via async compute yielded promising initial results, at least for the ParaView workstation application. I've been running some tests of this new functionality since yesterday and have some initial results to share on Polaris and Vega...
Yesterday's patches introducing RadeonSI primitive culling via async compute yielded promising initial results, at least for the ParaView workstation application. I've been running some tests of this new functionality since yesterday and have some initial results to share on Polaris and Vega...
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