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AMDVLK Weekly Code Drop Brings A DXVK Fix, VK_EXT_debug_utils Support

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  • AMDVLK Weekly Code Drop Brings A DXVK Fix, VK_EXT_debug_utils Support

    Phoronix: AMDVLK Weekly Code Drop Brings A DXVK Fix, VK_EXT_debug_utils Support

    AMD developers maintaining their official Vulkan driver have carried out another weekly code push to the open-source AMDVLK code-base...

    http://www.phoronix.com/scan.php?pag...XT_debug_utils

  • #2
    Typo:

    Originally posted by phoronix View Post
    for allowing a debug mesenger,

    Comment


    • #3
      Any chance of next time you do a performance comparison of AMDVLK vs RADV throwing in a DXVK title?

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      • #4
        Originally posted by debianxfce View Post

        Just Cause 3 is unplayable at 4K resolution with AMDVLK while it runs fine with RADV. The ground texture is flickering a bit but windows users have the same problem. Tested with Asus RX570 4GB and Ryzen 5 1600. AMD should use AMDVLK resources to kernel and Mesa development but will not happen. Their resource management is poor.
        Did you find a workaround to start the game? It is borked as far as I know https://www.protondb.com/app/225540

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