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RADV's Iffy 16-bit Integer Support Merged Into Mesa

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  • RADV's Iffy 16-bit Integer Support Merged Into Mesa

    Phoronix: RADV's Iffy 16-bit Integer Support Merged Into Mesa

    Just days after the patches were published for enabling 16-bit integers within shaders for the RADV driver, this Radeon Vulkan driver code has been merged...

    http://www.phoronix.com/scan.php?pag...derInt16-Lands

  • #2
    is there a official "Vulkan capability TODO-List" ?

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    • #3
      Originally posted by gorgone View Post
      is there a official "Vulkan capability TODO-List" ?
      There is a list for optional features defined since 1.0 but there are also features that are shipped by extensions. But none of them are required to reach Vulkan conformance.

      Nice to see that even a optional, not widely used feature got implemented.
      Does anyone know about GFX9-Features like FP16 and how (or if) they are already implemented in RADV?

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      • #4
        Originally posted by OpenProgger View Post
        Does anyone know about GFX9-Features like FP16 and how (or if) they are already implemented in RADV?
        Does this help? https://cgit.freedesktop.org/mesa/me..._device.c#n714

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        • #5
          Originally posted by gorgone View Post
          is there a official "Vulkan capability TODO-List" ?
          ...somehow https://mesamatrix.net/ scroll down

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