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RadeonSI NIR Support Is Getting Squared Away, A Call For More Game Testing

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  • RadeonSI NIR Support Is Getting Squared Away, A Call For More Game Testing

    Phoronix: RadeonSI NIR Support Is Getting Squared Away, A Call For More Game Testing

    Valve Linux GPU driver developer Timothy Arceri provided a status update today on the RadeonSI NIR back-end that is needed as part of the SPIR-V ingestion upbringing and that this Radeon GCN OpenGL driver may switch to using NIR by default in the future...

    http://www.phoronix.com/scan.php?pag...ng-For-Nirvana

  • #2
    Looking forward to see the results.

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    • #3
      It looks like I'll be running some RadeonSI NIR fresh benchmarks today now...
      Yay! Phoronix being symbiotic with the Open driver development is what keeps me here

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      • #4
        I liked the tag for the news "RadeonSI NIRvana" hahaha

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