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R600 Gallium3D Now Effectively At OpenGL 4.4, A Nudge Away From GL 4.5

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  • Nille_kungen
    replied
    Originally posted by gsedej View Post

    Ahm...gma 500 Poulsbo
    I still got a netbook with Poulsbo lying around somewhere.
    Poulsbo is one of the worst supported hardware i have used, i think even via has better support.
    Your post gives me chills and bad memories.

    Leave a comment:


  • airlied
    replied
    Originally posted by AJenbo View Post

    As i understand basically anything that can support GL 4.3 should be able to do Vulkan also.
    The evergreen GPUs are missing virtual memory support without which doing Vulkan is a real painful process. Cayman has basic VM support, but it's a pretty small niche.

    ​​​​​​Dave.

    Leave a comment:


  • gsedej
    replied
    Originally posted by duby229 View Post

    Trust me, even at GL3.3 the r600g driver is better than fglrx across the entire board. And then there's fglrx's completely shitty DDX driver, it -is- the worst DDX driver ever. Simply put, every r600 class card user should be using r600g.
    Ahm...gma 500 Poulsbo
    Last edited by gsedej; 29 January 2018, 11:26 AM. Reason: typo

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  • AJenbo
    replied
    Originally posted by Xaero_Vincent View Post
    Great development... gives hope that pre-GCN users will be able to drop the dead Fglrx (which has been duct-tapped to work with modern kernels but not the latest X-servers) while retaining GL 4.5...at least cards with hardware 64-bit floating point execution cores. I wonder what is missing at the hardware level for a Vulkan driver to be written for pre-GCN Evergreen and Northern Islands GPUs?
    As i understand basically anything that can support GL 4.3 should be able to do Vulkan also.

    Leave a comment:


  • duby229
    replied
    Originally posted by Xaero_Vincent View Post
    Great development... gives hope that pre-GCN users will be able to drop the dead Fglrx (which has been duct-tapped to work with modern kernels but not the latest X-servers) while retaining GL 4.5...at least cards with hardware 64-bit floating point execution cores. I wonder what is missing at the hardware level for a Vulkan driver to be written for pre-GCN Evergreen and Northern Islands GPUs?
    Trust me, even at GL3.3 the r600g driver is better than fglrx across the entire board. And then there's fglrx's completely shitty DDX driver, it -is- the worst DDX driver ever. Simply put, every r600 class card user should be using r600g.

    Vulkan has several subsets designed specifically for limited hardware, and r600 class cards can support one of those subsets... But those subsets were made for things like smart phones or infotainment systems and such. So I doubt very much it's worth the effort.
    Last edited by duby229; 29 January 2018, 07:26 AM.

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  • nanonyme
    replied
    Originally posted by Xaero_Vincent View Post
    Great development... gives hope that pre-GCN users will be able to drop the dead Fglrx (which has been duct-tapped to work with modern kernels but not the latest X-servers) while retaining GL 4.5...at least cards with hardware 64-bit floating point execution cores. I wonder what is missing at the hardware level for a Vulkan driver to be written for pre-GCN Evergreen and Northern Islands GPUs?
    Driver dev with way too much spare time

    Leave a comment:


  • Xaero_Vincent
    replied
    Great development... gives hope that pre-GCN users will be able to drop the dead Fglrx (which has been duct-tapped to work with modern kernels but not the latest X-servers) while retaining GL 4.5...at least cards with hardware 64-bit floating point execution cores. I wonder what is missing at the hardware level for a Vulkan driver to be written for pre-GCN Evergreen and Northern Islands GPUs?

    Leave a comment:


  • humbug
    replied
    Originally posted by LinuxID10T View Post
    Saw this earlier! Gives me hope for having 4.5 compatibility! I wonder if it would be possible to have Vulkan and 4.6 someday...
    Both Vulkan drivers (Rad-V and AMDVLK) use the amdgpu kernel driver, which doesn't support pre-GCN graphics cards.

    Leave a comment:


  • pal666
    replied
    Originally posted by schmidtbag View Post
    The end of the article explicitly states that won't happen.
    i'm pretty sure the end of the article is wrong. spir-v support does not require vulkan support. spir-v extension is there to allow distribution of binary shaders

    Leave a comment:


  • schmidtbag
    replied
    Originally posted by LinuxID10T View Post
    Saw this earlier! Gives me hope for having 4.5 compatibility! I wonder if it would be possible to have Vulkan and 4.6 someday...
    The end of the article explicitly states that won't happen. But, I suppose it could happen with the help of software rasterizers.

    Leave a comment:

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