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NVIDIA Delivers Beta OpenGL 3.0 Linux Driver

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  • Kano
    replied
    Did you try

    export IGNORE_XEN_PRESENCE=1

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  • Licaon
    replied
    strange, 177.61.02 does not want to install as it detects that i have a Xen kernel, but 177.80 says i do not have one and installs

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  • bash
    replied
    Originally posted by Nille View Post
    no -.- ati Support some OpenGL 3 parts since the Catalyst 8.9/8.10 ( 8.10 definitely because i dont have use 8.9 ). so AMD/ATI was faster.


    EDIT: ATI Support some OGL3 Extensions since 8.9 look http://www2.ati.com/relnotes/catalys...ase_notes.html
    I knew the Windows driver had gotten partial OpenGL 3 support. But I thought that didn't apply to the Linux driver as well.

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  • WhiteDwarf
    replied
    That ATI driver doesn't appear to have any OpenGL 3.0 support as it is missing the extension required to create an OpenGL 3.0 context, GLX_ARB_create_context. Of course, I wouldn't expect it to be there as the specification was only completed on October 22, the day before NVIDIA released their OpenGL 3.0 driver.

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  • Extreme Coder
    replied
    So you're saying the Linux one has partial GL 3 support?

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  • Nille
    replied
    Originally posted by TechMage89 View Post
    From my reading of the ATI driver release notes, apparently only the Windows driver has the OpenGL 3.0 extensions. The Linux driver release notes make no mention of them.
    The difference between 8.9 and 8.10 glxinfo Output

    @@ -24,24 +24,26 @@
    GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_visual_select_group
    OpenGL vendor string: ATI Technologies Inc.
    OpenGL renderer string: ATI Radeon HD 3850
    -OpenGL version string: 2.1.7979 Release
    +OpenGL version string: 2.1.8087 Release
    OpenGL extensions:
    GL_AMDX_vertex_shader_tessellator, GL_AMD_performance_monitor,
    - GL_AMD_texture_texture4, GL_ARB_depth_texture, GL_ARB_draw_buffers,
    - GL_ARB_fragment_program, GL_ARB_fragment_shader, GL_ARB_multisample,
    - GL_ARB_multitexture, GL_ARB_occlusion_query, GL_ARB_pixel_buffer_object,
    + GL_AMD_texture_texture4, GL_ARB_color_buffer_float, GL_ARB_depth_texture,
    + GL_ARB_draw_buffers, GL_ARB_draw_instanced, GL_ARB_fragment_program,
    + GL_ARB_fragment_shader, GL_ARB_half_float_pixel, GL_ARB_half_float_vertex,
    + GL_ARB_instanced_arrays, GL_ARB_multisample, GL_ARB_multitexture,
    + GL_ARB_occlusion_query, GL_ARB_pixel_buffer_object,
    GL_ARB_point_parameters, GL_ARB_point_sprite, GL_ARB_shader_objects,
    - GL_ARB_shading_language_100, GL_ARB_shadow, GL_ARB_shadow_ambient,
    - GL_ARB_texture_border_clamp, GL_ARB_texture_compression,
    - GL_ARB_texture_cube_map, GL_ARB_texture_env_add,
    - GL_ARB_texture_env_combine, GL_ARB_texture_env_crossbar,
    - GL_ARB_texture_env_dot3, GL_ARB_texture_float,
    - GL_ARB_texture_mirrored_repeat, GL_ARB_texture_non_power_of_two,
    - GL_ARB_texture_rectangle, GL_ARB_transpose_matrix,
    - GL_ARB_vertex_buffer_object, GL_ARB_vertex_program, GL_ARB_vertex_shader,
    - GL_ARB_window_pos, GL_ATI_draw_buffers, GL_ATI_envmap_bumpmap,
    - GL_ATI_fragment_shader, GL_ATI_meminfo, GL_ATI_separate_stencil,
    - GL_ATI_shader_texture_lod, GL_ATI_texture_compression_3dc,
    + GL_ARB_shader_texture_lod, GL_ARB_shading_language_100, GL_ARB_shadow,
    + GL_ARB_shadow_ambient, GL_ARB_texture_border_clamp,
    + GL_ARB_texture_compression, GL_ARB_texture_cube_map,
    + GL_ARB_texture_env_add, GL_ARB_texture_env_combine,
    + GL_ARB_texture_env_crossbar, GL_ARB_texture_env_dot3,
    + GL_ARB_texture_float, GL_ARB_texture_mirrored_repeat,
    + GL_ARB_texture_non_power_of_two, GL_ARB_texture_rectangle,
    + GL_ARB_transpose_matrix, GL_ARB_vertex_buffer_object,
    + GL_ARB_vertex_program, GL_ARB_vertex_shader, GL_ARB_window_pos,
    + GL_ATI_draw_buffers, GL_ATI_envmap_bumpmap, GL_ATI_fragment_shader,
    + GL_ATI_meminfo, GL_ATI_separate_stencil, GL_ATI_texture_compression_3dc,
    GL_ATI_texture_env_combine3, GL_ATI_texture_float, GL_EXT_abgr,
    GL_EXT_bgra, GL_EXT_blend_color, GL_EXT_blend_equation_separate,
    GL_EXT_blend_func_separate, GL_EXT_blend_minmax, GL_EXT_blend_subtract,
    @@ -49,11 +51,12 @@
    GL_EXT_depth_buffer_float, GL_EXT_draw_range_elements, GL_EXT_fog_coord,
    GL_EXT_framebuffer_blit, GL_EXT_framebuffer_multisample,
    GL_EXT_framebuffer_object, GL_EXT_gpu_program_parameters,
    - GL_EXT_multi_draw_arrays, GL_EXT_packed_depth_stencil,
    + GL_EXT_gpu_shader4, GL_EXT_multi_draw_arrays, GL_EXT_packed_depth_stencil,
    GL_EXT_packed_float, GL_EXT_packed_pixels, GL_EXT_point_parameters,
    GL_EXT_rescale_normal, GL_EXT_secondary_color,
    GL_EXT_separate_specular_color, GL_EXT_shadow_funcs, GL_EXT_stencil_wrap,
    GL_EXT_subtexture, GL_EXT_texgen_reflection, GL_EXT_texture3D,
    + GL_EXT_texture_compression_latc, GL_EXT_texture_compression_rgtc,
    GL_EXT_texture_compression_s3tc, GL_EXT_texture_cube_map,
    GL_EXT_texture_edge_clamp, GL_EXT_texture_env_add,
    GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3,
    Note: The openGL version from ATI is on both Systems Windows and Linux the same so if ATI Support OGL3 on windows they Provide also Support for Linux.
    Last edited by Nille; 24 October 2008, 09:54 PM.

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  • TechMage89
    replied
    From my reading of the ATI driver release notes, apparently only the Windows driver has the OpenGL 3.0 extensions. The Linux driver release notes make no mention of them.

    Leave a comment:


  • Nille
    replied
    Originally posted by bash View Post
    Nice move by nvidia supporting OpenGL 3 so fast. And mid November we will have OpenGL 3 support in the closed-source ATI fglrx driver. 2010 that is.
    no -.- ati Support some OpenGL 3 parts since the Catalyst 8.9/8.10 ( 8.10 definitely because i dont have use 8.9 ). so AMD/ATI was faster.


    EDIT: ATI Support some OGL3 Extensions since 8.9 look http://www2.ati.com/relnotes/catalys...ase_notes.html

    New Features

    Catalyst™ 8.9 introduces the following new features:

    • Catalyst™ Control Center: New Display mode support

    • OverDrive™ support for QUAD CrossFireX configurations

    ? OpenGL™ 3.0 extension support
    Last edited by Nille; 24 October 2008, 09:10 PM.

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  • bash
    replied
    Nice move by nvidia supporting OpenGL 3 so fast. And mid November we will have OpenGL 3 support in the closed-source ATI fglrx driver. 2010 that is.

    Leave a comment:


  • Xanikseo
    replied
    Yes I did have a suspicion it would be that way.

    Leave a comment:

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