Originally posted by Michael
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Basically, now they have both multithreaded compilation (faster first time compile for things like start of deus ex: man kind divided - it took like several minutes on clean cache before, it was instant on subsequent game starts). I think I will delete my cache and reset DE:MKD just to see if it takes shorter time to come up on clean cache.
Edit: it seems that MKD doesn't take advantage of it, it remains single threaded. I guess there was no point in using it before when only nvidia drivers were supported and they didn't have it at the time.
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