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Editorial: Using NVIDIA On Linux For The First Time In 10 Years

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  • Originally posted by cj.wijtmans View Post
    Because AMD sucks performance wise.
    i'm like.... WAT?

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    • Originally posted by gamerk2 View Post
      NVIDIA didn't lie; the card contained 4GB VRAM, with the last .5 simply being accessed at a slower rate. Funny that people forget that architecturally, had NVIDIA NOT done this, they would have had to ship the card with only 3GB instead.
      They lied by omission. They've made no mention of this until hard-proof came from the community, and even ended up settling over a lawsuit on this. Please tell me you don't actually approve of NVIDIA's behavior here?

      Originally posted by gamerk2 View Post
      The NVIDIA drivers tend to be very stable (at least the WHQL certified ones). DX12/WDDM 2.0 seems to be giving them some issues, but not more then I'd expect for a new API/Driver architecture. Anyone remember the initial DX10 driver releases?
      There were a few drivers (WHQL-signed also) that caused temperature issues for users in the past. I have no experience as to how the drivers are nowadays though.

      Originally posted by gamerk2 View Post
      NVIDIA fully supports OpenCL. And before you scream "fanboy", I counter argue "Mantle". Both companies develop APIs on their own dime, and both are free to push them.
      Mantle was short-term and paved the way for the open Vulkan standard, and was also discontinued in-favor of Vulkan. The same cannot be said at all for CUDA, PhysX, Gameworks, and all the other vendor lock-in software NVIDIA pushes.

      Originally posted by gamerk2 View Post
      Gameworks does not gimp performance for AMD. Not optimizing !=Gimping performance.
      Gameworks titles prohibit the optimization and showing of code for competition GPUs (AMD and Intel). So sure, I guess they aren't intentionally gimping the performance directly, but come on, it's pretty clear what their intent is by doing this.

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