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NVIDIA 367.35 Released, Supports 8K H.265 Video Decoding

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  • NVIDIA 367.35 Released, Supports 8K H.265 Video Decoding

    Phoronix: NVIDIA 367.35 Released, Supports 8K H.265 Video Decoding

    NVIDIA Corp is out today with a rather notewrothy 367.xx series Linux driver update...

    http://www.phoronix.com/scan.php?pag...67.35-Released

  • starshipeleven
    replied
    Originally posted by debianxfce View Post
    We have had no problems with Nvidia drivers with Debian testing Xfce. That is standard, gnome and kde are bloatware. This 367 driver works even with gt440, great support from Nvidia to old hardware, while amd Linux drivers have performance and stability problems.
    Xfce does not use GPU acceleration in any way, so your feedback is invalid.

    Leave a comment:


  • Kano
    replied
    I would not say this in general, NVIDIA certainly tries to push a different Wayland implementation upstream but for OpenGL and Vulkan there are official tests. OpenGL 4.4/4.5 results can be seen online but for OpenGL 4.5 i only see (23) NVIDIA ​results, AMD/Intel did only verify 4.4. Why should it be bad to use verified hardware/drivers? Most likely the tests are not testing all corner cases which can be implemented differently but in general you can certainly expect that it works. Game/app devs need to test with multiple cards in best case but often they work with NVIDIA first and add support/workarounds for others later. You mainly decide if you want to go the mesa way or stay with working binary drivers with the card you buy. AMD has put much effort into mesa, Intel too and if your favorite games run fast enough using open drivers have fun! But please don't forget the NVIDIA first Linux ports.

    Leave a comment:


  • starshipeleven
    replied
    Originally posted by fuzz View Post
    Why should the open source community work around bugs? Isn't it in NVIDIA's best interest to work with the standard?
    You must be very new to Linux. NVIDIA does NOT work with the standard, they try to push THEIR standard. They don't fix minor bugs, they wait others to get pissed off and make workarounds.

    Leave a comment:


  • fuzz
    replied
    Originally posted by bkor View Post

    The NVIDIA drivers are doing something non-standard. Within gnome-shell they've added a specific check for this driver issue. File a bug with KDE and mention that gnome-shell has a workaround. It shouldn't be too hard to find the added workaround.
    Why should the open source community work around bugs? Isn't it in NVIDIA's best interest to work with the standard?

    Leave a comment:


  • bkor
    replied
    Originally posted by bakgwailo View Post
    Will this finally fix the issue in KDE when resuming from suspend and the screen is a graphical mess ?
    The NVIDIA drivers are doing something non-standard. Within gnome-shell they've added a specific check for this driver issue. File a bug with KDE and mention that gnome-shell has a workaround. It shouldn't be too hard to find the added workaround.

    Leave a comment:


  • Licaon
    replied
    Regarding the black screen on start, disable { ForceFullCompositionPipeline = On }
    Last edited by Licaon; 07-17-2016, 02:16 PM.

    Leave a comment:


  • sdack
    replied
    Originally posted by spyboot View Post
    With this update some performance problems I previously had with GW2 (massive fps drops, lower framerates the longer the game runs) disappeared. Only slight fps drops (nothing compared to before) when turning the camera are still noticeable.
    This sounds much like what I expect from the combined buffer writes (an increase in the minimum frame rate). Thanks for sharing!

    Leave a comment:


  • starshipeleven
    replied
    Originally posted by duby229 View Post
    Well, of course you don't know what I'm talking about.... I should have guessed that....


    Leave a comment:


  • duby229
    replied
    Originally posted by starshipeleven View Post
    Uhm, I'm not sure about what you are actually saying. Most of the contributors were paid by other companies with interest in that and were doing more important things than docs, not hardcore stuff, but not simply docs.

    Let me remind you that 80% of linux kernel development is done by paid professionals, with companies behind.
    Well, of course you don't know what I'm talking about.... I should have guessed that....

    Leave a comment:

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