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NVIDIA 173.14.05 Display Driver

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  • greg
    replied
    I just upgraded my box to Ubuntu 8.04 and now I have strange problems with one app (Stepmania) with the new drivers. Background movies in this game totally slow down everything to just a few frames per second. Before that, in Ubuntu 7.10 with the 100.14 drivers, everything was fine and very smooth.

    My card is a GeForce 7050 IGP. Sure, it's not the fastest, but it isn't THAT slow -- something as simple as these background videos has to run fine.

    Leave a comment:


  • b15hop
    replied
    I haven't checked video yet. Seems fine otherwise.

    Leave a comment:


  • Redeeman
    replied
    anyone experiencing XV corruption? after i got this version i now get:
    http://img108.imageshack.us/my.php?i...problemkq5.jpg

    Leave a comment:


  • b15hop
    replied
    Should make a GPU, pixel shaded, glxgears! glxgears2 maybe?

    I agree that I just use glxgears to test if OpenGL is working. Although this can be tested in other ways. Running a game would be the best way to truly test it anyway. To get a better understanding of how much of a difference hardware acceleration would make.

    Leave a comment:


  • Forge
    replied
    Originally posted by Silent Storm View Post
    To be honest, as a programmer, I expext that if a code is better than other, it works faster (in this context). So, yes, glxgears may not be a benchmark and just tries to render three meshed gears but, if the code accelerating it better, it'll yield better frame rates...

    To be more specific, I understand that glxgears just renders 3 objects and a light and uses most basic properties of openGL but this means that glxgears shows the foundation's speed. So if the code yields more frame rates it means most important part of the code, the foundation, has got better. Latest drivers may have more optimized shader compilers or more efficient power management or some nasty memory optimizations and work 3-5 FPS faster in games or whatever...

    This optimizations are useless after some point since the foundation is slower and this is the point. I vote for a completely-better driver. Not a optimized here but broke there code mess.

    Please do not contribute code to anything I care about. Your ideas on performance metrics are absolutely bass-ackwards.

    GLXGears is not a benchmark. It takes one very very very tiny part of the OpenGL spec and runs it as fast as it can. Using this as any sort of performance metric is like comparing word processors based on how fast a held key fills a file. Graphics cards accelerate 3D tasks, and if newer drivers do that better, but have a mildly slower GLXGears score, then that just means that they have their priorities straight.

    Seriously: You are misunderstanding what GLXGears was written for. The whole idea is that you run it before setting up Utah GLX, and then you run it again afterwards, to see if 3D acceleration was being enabled on your Matrox G200 or NV Riva 128. It should have been removed years and years ago. It no longer matters in any way.

    Oh, bonus: You're almost certainly grossly CPU limited. Congratulations.

    Leave a comment:


  • mmhorda
    replied
    Originally posted by Silent Storm View Post
    To be honest, as a programmer, I expext that if a code is better than other, it works faster (in this context). So, yes, glxgears may not be a benchmark and just tries to render three meshed gears but, if the code accelerating it better, it'll yield better frame rates...

    To be more specific, I understand that glxgears just renders 3 objects and a light and uses most basic properties of openGL but this means that glxgears shows the foundation's speed. So if the code yields more frame rates it means most important part of the code, the foundation, has got better. Latest drivers may have more optimized shader compilers or more efficient power management or some nasty memory optimizations and work 3-5 FPS faster in games or whatever...

    This optimizations are useless after some point since the foundation is slower and this is the point. I vote for a completely-better driver. Not a optimized here but broke there code mess.
    you are weird programmer.
    Cause glx_gears is not a benchmark. it doesnt have to show more fps just because your card is better.

    Leave a comment:


  • AHSauge
    replied
    Originally posted by AHSauge View Post
    I just read this. Antialias really helps, and it just happends to be enabled for KDE which makes sense Now if I just could get wine to run again ... (it refuses to run with the new driver )
    Ehm ... and that would be what happends when I forget to install the 32bit libs of the driver Well, now everything works great! Hopefully they'll fix the problem with the fonts in the next version, but for now antialias seem to work, though I must say, it doesn't look to pritty on small text.

    Leave a comment:


  • Forge
    replied
    I'd like to 'me too' this. I'm currently on an 8800GT because it offered the best price/performance/usability, but I'm hoping to go HD 4870 once they are released. The nice thing about open drivers is the long-term nature. You can still fire up a box with a G400 or ancient 3Dfx card without too much work. Older Nvidia cards aren't very well supported, Nvidia is slow to release updates for them and they often miss out on a lot of the new features in newer drivers.

    Anyways, come HD 4870 launch, maybe I'll take Michael up on his offer, and document some of my experiences from the POV of a long time Nvidia user (0.9-6 and up!).

    Leave a comment:


  • AHSauge
    replied
    Originally posted by tuxic View Post
    That's weird. I'm running Gnome and experiencing font corruption throughout all applications. Menu's and even Firefox. 3D works nicely with this driver. I'll continue to look for a solution. Keep you posted.
    I just read this. Antialias really helps, and it just happends to be enabled for KDE which makes sense Now if I just could get wine to run again ... (it refuses to run with the new driver )

    Leave a comment:


  • murphy666
    replied
    Originally posted by ferreira View Post
    Well, all I can say is "lulz"... Now the people suddenly want to embrace ATI's efforts the help the development of radeon/radeonhd drivers by telling others to buy ATI stuff...
    I'd risk a statement that people ALWAYS stick to what works... ideology is irrelevant here - I think I've never seen anyone cursing NVIDIA when their driver was working well, no matter if it was closed or whatever.
    I am sure NVIDIA will fix the bugs - and then, will you still call for people to buy ATI or return to using what you have?
    Anyway... 'twas just a random rant... feel free to flame me if you see it proper...
    That's not only a question about ideology, open source driver will be easier to maintain, releases and fixes will come out faster and I'm sure that more people will work on the driver development. And best of all, distributions will include and enable them automatically because the driver will not be restricted anymore.

    Leave a comment:

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