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NVIDIA GameWorks Should Be Out For Linux Before The Summer

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  • GreatEmerald
    replied
    Originally posted by _SXX_ View Post
    It's don't need to check for GPU vendor, it's PC version just implemented on top of CUDA that not work on AMD/Intel GPUs.
    Now it is, but it used to not be. That's how there were relatively successful attempts to get "ATI PhysX" by hacking the binaries:
    http://www.ngohq.com/news/14219-phys...hd-3850-a.html
    http://www.ngohq.com/news/14254-phys...on-update.html

    Leave a comment:


  • iniudan
    replied
    Originally posted by _SXX_ View Post
    It's don't need to check for GPU vendor, it's PC version just implemented on top of CUDA that not work on AMD/Intel GPUs.
    Actually they do check, since version 186 of the Geforce driver, they check if an ATI/AMD card is present in the system and if one is, PhysX GPU processing is disabled for Nvidia card present on the system.

    Basically before that version you could have AMD GPU as main GPU, with a low end Nvidia card dedicated to PhysX processing.

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  • amagnoni
    replied
    So far nvidia is the only gpu maker that pushes the gpu processing ahead. They know how to conquer the market. It's not any kindness.
    Amd and her silly nonsense not knowing what to do. Intel and her overpower trying to force the market with only processing through the cpus.
    Qualcomm made a decent gpu, but only for mobile.
    If Intel and amd doesn't wanted to sell cpus overpriced, the opencl would be a great technology.
    Not only games and science, but other common tasks processing through the gpus.

    Leave a comment:


  • Linuxxx
    replied
    Really? (and I mean that seriously...)

    Originally posted by _SXX_ View Post
    Just want to say that Intel not any better here. They bought Havok back in days when it's was industry standard and soon killed it's OpenCL-powered GPU acceleration that was in development.
    Havok had an OpenCL-powered GPU backend in development & Intel being Intel just killed it off? If so, just wow... (still, would be cool if You could also provide some links for further reading)

    BTW, thanks Michael for coming to the rescue!

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  • _SXX_
    replied
    Just want to say that Intel not any better here. They bought Havok back in days when it's was industry standard and soon killed it's OpenCL-powered GPU acceleration that was in development.
    Last edited by _SXX_; 15 March 2014, 08:23 PM.

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  • _SXX_
    replied
    Originally posted by GreatEmerald View Post
    there's not a single reason why it can't be accelerated on other GPUs, except for NVIDIA explicitly checking for an NVIDIA GPU presence
    It's don't need to check for GPU vendor, it's PC version just implemented on top of CUDA that not work on AMD/Intel GPUs.

    Leave a comment:


  • GreatEmerald
    replied
    Now I am using an NVIDIA card, but this whole thing sounds like a vendor lock-in attempt. Well, PhysX has always been that (there's not a single reason why it can't be accelerated on other GPUs, except for NVIDIA explicitly checking for an NVIDIA GPU presence)...

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  • grenadecx
    replied
    Kids.

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  • mark45
    replied
    Originally posted by Calinou View Post
    Rather patetic are those stupid Phoronix commenters spending 99.9% of their time over-polishing their hate comments about games that respect your freedom and usually don't cost anything.
    You mean yourself?

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  • Calinou
    replied
    Originally posted by mark45 View Post
    So far only Valve made a difference, The Indie bundles less important and anything else is just irrelevant drama on phoronix.
    Rather pathetic are those Linux devs spending 99.9% of their time over-polishing their open-source game engines (almost) nobody uses to play.
    Rather patetic are those stupid Phoronix commenters spending 99.9% of their time over-polishing their hate comments about games that respect your freedom and usually don't cost anything.

    Leave a comment:

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