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NVIDIA 1.0-9629 Display Driver Released

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  • #11
    Well, I'm having a problem with some of the code I've personally written. I've haven't tracked down the problem yet, but it looks like it could be a driver bug.

    I have quake 4 installed (1.3-2) and I'm having problems getting it to run. It can't find a matching glx visual for some reason. Maybe someone here has some idea what's going on. Here's the output:

    --------------- R_InitOpenGL ----------------

    Initializing SDL subsystem

    Loading GL driver 'libGL.so.1' through SDL

    SDL_ListModes:

    1280x1024 1280x960 1280x800 1280x768 1280x720 1152x864 1152x768 1024x768 960x600 960x540 840x525

    832x624 800x600 800x512 720x450 720x400 700x525 640x512 640x480 640x400 640x384

    640x360 640x350 576x432 576x384 512x384 416x312 400x300 360x200 320x240 320x200

    320x175

    SDL_ListModes are currently ignored for resolution filtering. Set r_useSDLModes to 1 if you want it

    WARNING: SDL_SetVideoMode failed: Couldn't find matching GLX visual

    Initializing SDL subsystem

    Loading GL driver 'libGL.so.1' through SDL

    SDL_ListModes:

    1280x1024 1280x960 1280x800 1280x768 1280x720 1152x864 1152x768 1024x768 960x600 960x540 840x525

    832x624 800x600 800x512 720x450 720x400 700x525 640x512 640x480 640x400 640x384

    640x360 640x350 576x432 576x384 512x384 416x312 400x300 360x200 320x240 320x200

    320x175

    SDL_ListModes are currently ignored for resolution filtering. Set r_useSDLModes to 1 if you want it

    WARNING: SDL_SetVideoMode failed: Couldn't find matching GLX visual

    --------------- BSE Shutdown ----------------

    ---------------------------------------------

    WARNING: rvServerScanGUI::Clear() - invalid scanGUI



    idRenderSystem::Shutdown()

    Sys_Error: Unable to initialize OpenGL

    ---------------------------------------------

    About the only thing I have gotten to run is glxgears and here's what I get:

    116302 frames in 5.0 seconds = 23260.307 FPS

    Sorry I couldn't get you guys more info.

    Comment


    • #12
      What is the output of glxinfo?
      Michael Larabel
      https://www.michaellarabel.com/

      Comment


      • #13
        It's too long for one post. I'll post the rest in the next post.

        name of display: :0.0

        display: :0 screen: 0

        direct rendering: Yes

        server glx vendor string: NVIDIA Corporation

        server glx version string: 1.4

        server glx extensions:

        GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_SGIX_fbconfig,

        GLX_SGIX_pbuffer, GLX_SGI_video_sync, GLX_SGI_swap_control,

        GLX_EXT_texture_from_pixmap, GLX_ARB_multisample, GLX_NV_float_buffer,

        GLX_ARB_fbconfig_float, GLX_EXT_framebuffer_sRGB

        client glx vendor string: NVIDIA Corporation

        client glx version string: 1.4

        client glx extensions:

        GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_visual_info,

        GLX_EXT_visual_rating, GLX_EXT_import_context, GLX_SGI_video_sync,

        GLX_NV_swap_group, GLX_NV_video_out, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,

        GLX_SGI_swap_control, GLX_NV_float_buffer, GLX_ARB_fbconfig_float,

        GLX_EXT_fbconfig_packed_float, GLX_EXT_texture_from_pixmap,

        GLX_EXT_framebuffer_sRGB

        GLX version: 1.3

        GLX extensions:

        GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_SGIX_fbconfig,

        GLX_SGIX_pbuffer, GLX_SGI_video_sync, GLX_SGI_swap_control,

        GLX_EXT_texture_from_pixmap, GLX_ARB_multisample, GLX_NV_float_buffer,

        GLX_ARB_fbconfig_float, GLX_EXT_framebuffer_sRGB,

        GLX_ARB_get_proc_address

        OpenGL vendor string: NVIDIA Corporation

        OpenGL renderer string: G80-300/PCI/SSE2

        OpenGL version string: 2.1.0 NVIDIA 97.42

        OpenGL extensions:

        GL_ARB_color_buffer_float, GL_ARB_depth_texture, GL_ARB_draw_buffers,

        GL_ARB_fragment_program, GL_ARB_fragment_program_shadow,

        GL_ARB_fragment_shader, GL_ARB_half_float_pixel, GL_ARB_imaging,

        GL_ARB_multisample, GL_ARB_multitexture, GL_ARB_occlusion_query,

        GL_ARB_pixel_buffer_object, GL_ARB_point_parameters, GL_ARB_point_sprite,

        GL_ARB_shadow, GL_ARB_shader_objects, GL_ARB_shading_language_100,

        GL_ARB_texture_border_clamp, GL_ARB_texture_compression,

        GL_ARB_texture_cube_map, GL_ARB_texture_env_add,

        GL_ARB_texture_env_combine, GL_ARB_texture_env_dot3, GL_ARB_texture_float,

        GL_ARB_texture_mirrored_repeat, GL_ARB_texture_non_power_of_two,

        GL_ARB_texture_rectangle, GL_ARB_transpose_matrix,

        GL_ARB_vertex_buffer_object, GL_ARB_vertex_program, GL_ARB_vertex_shader,

        GL_ARB_window_pos, GL_ATI_draw_buffers, GL_ATI_texture_float,

        GL_ATI_texture_mirror_once, GL_S3_s3tc, GL_EXT_texture_env_add,

        GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color,

        GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate,

        GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_compiled_vertex_array,

        GL_EXT_Cg_shader, GL_EXT_depth_bounds_test, GL_EXT_draw_buffers2,

        GL_EXT_draw_instanced, GL_EXT_draw_range_elements, GL_EXT_fog_coord,

        GL_EXT_framebuffer_blit, GL_EXT_framebuffer_multisample,

        GL_EXT_framebuffer_object, GL_EXTX_framebuffer_mixed_formats,

        GL_EXT_framebuffer_sRGB, GL_EXT_gpu_program_parameters,

        GL_EXT_multi_draw_arrays, GL_EXT_packed_depth_stencil,

        GL_EXT_packed_float, GL_EXT_packed_pixels, GL_EXT_pixel_buffer_object,

        GL_EXT_point_parameters, GL_EXT_rescale_normal, GL_EXT_secondary_color,

        GL_EXT_separate_specular_color, GL_EXT_shadow_funcs,

        GL_EXT_stencil_two_side, GL_EXT_stencil_wrap, GL_EXT_texture3D,

        GL_EXT_texture_array, GL_EXT_texture_buffer_object,

        GL_EXT_texture_compression_s3tc, GL_EXT_texture_cube_map,

        GL_EXT_texture_edge_clamp, GL_EXT_texture_env_combine,

        GL_EXT_texture_env_dot3, GL_EXT_texture_filter_anisotropic,

        GL_EXT_texture_integer, GL_EXT_texture_lod, GL_EXT_texture_lod_bias,

        GL_EXT_texture_mirror_clamp, GL_EXT_texture_object, GL_EXT_texture_sRGB,

        GL_EXT_texture_shared_exponent, GL_EXT_timer_query, GL_EXT_vertex_array,

        GL_IBM_rasterpos_clip, GL_IBM_texture_mirrored_repeat,

        GL_KTX_buffer_region, GL_NV_blend_square, GL_NV_copy_depth_to_color,

        GL_NV_depth_buffer_float, GL_NV_depth_clamp, GL_NV_fence,

        GL_NV_float_buffer, GL_NV_fog_distance, GL_NV_fragment_program,

        GL_NV_fragment_program_option, GL_NV_fragment_program2,

        GL_NV_framebuffer_multisample_coverage, GL_NV_gpu_program4,

        GL_NV_half_float, GL_NV_light_max_exponent, GL_NV_multisample_filter_hint,

        GL_NV_occlusion_query, GL_NV_packed_depth_stencil,

        GL_NV_parameter_buffer_object, GL_NV_pixel_data_range, GL_NV_point_sprite,

        GL_NV_primitive_restart, GL_NV_register_combiners,

        GL_NV_register_combiners2, GL_NV_texgen_reflection,

        GL_NV_texture_compression_latc, GL_NV_texture_compression_vtc,

        GL_NV_texture_env_combine4, GL_NV_texture_expand_normal,

        GL_NV_texture_rectangle, GL_NV_texture_shader, GL_NV_texture_shader2,

        GL_NV_texture_shader3, GL_NV_transform_feedback, GL_NV_vertex_array_range,

        GL_NV_vertex_array_range2, GL_NV_vertex_program, GL_NV_vertex_program1_1,

        GL_NV_vertex_program2, GL_NV_vertex_program2_option,

        GL_NV_vertex_program3, GL_NVX_conditional_render,

        GL_OES_conditional_query, GL_SGIS_generate_mipmap, GL_SGIS_texture_lod,

        GL_SGIX_depth_texture, GL_SGIX_shadow, GL_SUN_slice_accum

        Comment


        • #14
          visual x bf lv rg d st colorbuffer ax dp st accumbuffer ms cav

          id dep cl sp sz l ci b ro r g b a bf th cl r g b a ns b eat

          ----------------------------------------------------------------------

          0x21 24 tc 0 32 0 r y . 8 8 8 0 4 24 8 16 16 16 16 0 0 None

          0x22 24 dc 0 32 0 r y . 8 8 8 0 4 24 8 16 16 16 16 0 0 None

          0x24 24 tc 0 32 0 r y . 8 8 8 8 4 24 8 16 16 16 16 0 0 None

          0x25 24 tc 0 32 0 r . . 8 8 8 0 4 24 8 16 16 16 16 0 0 None

          0x26 24 tc 0 32 0 r . . 8 8 8 8 4 24 8 16 16 16 16 0 0 None

          0x27 24 tc 0 32 0 r y . 8 8 8 0 4 24 0 16 16 16 16 0 0 None

          0x28 24 tc 0 32 0 r y . 8 8 8 8 4 24 0 16 16 16 16 0 0 None

          0x29 24 tc 0 32 0 r . . 8 8 8 0 4 24 0 16 16 16 16 0 0 None

          0x2a 24 tc 0 32 0 r . . 8 8 8 8 4 24 0 16 16 16 16 0 0 None

          0x2b 24 tc 0 32 0 r y . 8 8 8 0 4 0 0 16 16 16 16 0 0 None

          0x2c 24 tc 0 32 0 r y . 8 8 8 8 4 0 0 16 16 16 16 0 0 None

          0x2d 24 tc 0 32 0 r . . 8 8 8 0 4 0 0 16 16 16 16 0 0 None

          0x2e 24 tc 0 32 0 r . . 8 8 8 8 4 0 0 16 16 16 16 0 0 None

          0x2f 24 tc 0 32 0 r y . 8 8 8 0 4 24 0 16 16 16 16 0 0 Ncon

          0x30 24 tc 0 32 0 r y . 8 8 8 8 4 24 0 16 16 16 16 0 0 Ncon

          0x31 24 tc 0 32 0 r y . 8 8 8 0 4 24 0 16 16 16 16 0 0 Ncon

          0x32 24 tc 0 32 0 r y . 8 8 8 8 4 24 0 16 16 16 16 0 0 Ncon

          0x33 24 tc 0 32 0 r . . 8 8 8 0 4 24 0 16 16 16 16 0 0 Ncon

          0x34 24 tc 0 32 0 r . . 8 8 8 8 4 24 0 16 16 16 16 0 0 Ncon

          0x35 24 tc 0 32 0 r . . 8 8 8 0 4 24 0 16 16 16 16 0 0 Ncon

          0x36 24 tc 0 32 0 r . . 8 8 8 8 4 24 0 16 16 16 16 0 0 Ncon

          0x37 24 tc 0 32 0 r y . 8 8 8 0 4 24 8 16 16 16 16 0 0 Ncon

          0x38 24 tc 0 32 0 r y . 8 8 8 8 4 24 8 16 16 16 16 0 0 Ncon

          0x39 24 tc 0 32 0 r y . 8 8 8 0 4 24 8 16 16 16 16 0 0 Ncon

          0x3a 24 tc 0 32 0 r y . 8 8 8 8 4 24 8 16 16 16 16 0 0 Ncon

          0x3b 24 tc 0 32 0 r . . 8 8 8 0 4 24 8 16 16 16 16 0 0 Ncon

          0x3c 24 tc 0 32 0 r . . 8 8 8 8 4 24 8 16 16 16 16 0 0 Ncon

          0x3d 24 tc 0 32 0 r . . 8 8 8 0 4 24 8 16 16 16 16 0 0 Ncon

          0x3e 24 tc 0 32 0 r . . 8 8 8 8 4 24 8 16 16 16 16 0 0 Ncon

          0x3f 24 dc 0 32 0 r y . 8 8 8 8 4 24 8 16 16 16 16 0 0 None

          0x40 24 dc 0 32 0 r . . 8 8 8 0 4 24 8 16 16 16 16 0 0 None

          0x41 24 dc 0 32 0 r . . 8 8 8 8 4 24 8 16 16 16 16 0 0 None

          0x42 24 dc 0 32 0 r y . 8 8 8 0 4 24 0 16 16 16 16 0 0 None

          0x43 24 dc 0 32 0 r y . 8 8 8 8 4 24 0 16 16 16 16 0 0 None

          0x44 24 dc 0 32 0 r . . 8 8 8 0 4 24 0 16 16 16 16 0 0 None

          0x45 24 dc 0 32 0 r . . 8 8 8 8 4 24 0 16 16 16 16 0 0 None

          0x46 24 dc 0 32 0 r y . 8 8 8 0 4 0 0 16 16 16 16 0 0 None

          0x47 24 dc 0 32 0 r y . 8 8 8 8 4 0 0 16 16 16 16 0 0 None

          0x48 24 dc 0 32 0 r . . 8 8 8 0 4 0 0 16 16 16 16 0 0 None

          0x49 24 dc 0 32 0 r . . 8 8 8 8 4 0 0 16 16 16 16 0 0 None

          0x4a 24 dc 0 32 0 r y . 8 8 8 0 4 24 0 16 16 16 16 0 0 Ncon

          0x4b 24 dc 0 32 0 r y . 8 8 8 8 4 24 0 16 16 16 16 0 0 Ncon

          0x4c 24 dc 0 32 0 r y . 8 8 8 0 4 24 0 16 16 16 16 0 0 Ncon

          0x4d 24 dc 0 32 0 r y . 8 8 8 8 4 24 0 16 16 16 16 0 0 Ncon

          0x4e 24 dc 0 32 0 r . . 8 8 8 0 4 24 0 16 16 16 16 0 0 Ncon

          0x4f 24 dc 0 32 0 r . . 8 8 8 8 4 24 0 16 16 16 16 0 0 Ncon

          0x50 24 dc 0 32 0 r . . 8 8 8 0 4 24 0 16 16 16 16 0 0 Ncon

          0x51 24 dc 0 32 0 r . . 8 8 8 8 4 24 0 16 16 16 16 0 0 Ncon

          0x52 24 dc 0 32 0 r y . 8 8 8 0 4 24 8 16 16 16 16 0 0 Ncon

          0x53 24 dc 0 32 0 r y . 8 8 8 8 4 24 8 16 16 16 16 0 0 Ncon

          0x54 24 dc 0 32 0 r y . 8 8 8 0 4 24 8 16 16 16 16 0 0 Ncon

          0x55 24 dc 0 32 0 r y . 8 8 8 8 4 24 8 16 16 16 16 0 0 Ncon

          0x56 24 dc 0 32 0 r . . 8 8 8 0 4 24 8 16 16 16 16 0 0 Ncon

          0x57 24 dc 0 32 0 r . . 8 8 8 8 4 24 8 16 16 16 16 0 0 Ncon

          0x58 24 dc 0 32 0 r . . 8 8 8 0 4 24 8 16 16 16 16 0 0 Ncon

          0x59 24 dc 0 32 0 r . . 8 8 8 8 4 24 8 16 16 16 16 0 0 Ncon

          0x23 32 tc 0 32 0 r y . 8 8 8 0 4 24 8 16 16 16 16 0 0 None

          0x5a 32 tc 0 32 0 r y . 8 8 8 8 4 24 8 16 16 16 16 0 0 None

          0x5b 32 tc 0 32 0 r . . 8 8 8 0 4 24 8 16 16 16 16 0 0 None

          0x5c 32 tc 0 32 0 r . . 8 8 8 8 4 24 8 16 16 16 16 0 0 None

          0x5d 32 tc 0 32 0 r y . 8 8 8 0 4 24 0 16 16 16 16 0 0 None

          0x5e 32 tc 0 32 0 r y . 8 8 8 8 4 24 0 16 16 16 16 0 0 None

          0x5f 32 tc 0 32 0 r . . 8 8 8 0 4 24 0 16 16 16 16 0 0 None

          0x60 32 tc 0 32 0 r . . 8 8 8 8 4 24 0 16 16 16 16 0 0 None

          0x61 32 tc 0 32 0 r y . 8 8 8 0 4 0 0 16 16 16 16 0 0 None

          0x62 32 tc 0 32 0 r y . 8 8 8 8 4 0 0 16 16 16 16 0 0 None

          0x63 32 tc 0 32 0 r . . 8 8 8 0 4 0 0 16 16 16 16 0 0 None

          0x64 32 tc 0 32 0 r . . 8 8 8 8 4 0 0 16 16 16 16 0 0 None

          0x65 32 tc 0 32 0 r y . 8 8 8 0 4 24 0 16 16 16 16 0 0 Ncon

          0x66 32 tc 0 32 0 r y . 8 8 8 8 4 24 0 16 16 16 16 0 0 Ncon

          0x67 32 tc 0 32 0 r y . 8 8 8 0 4 24 0 16 16 16 16 0 0 Ncon

          0x68 32 tc 0 32 0 r y . 8 8 8 8 4 24 0 16 16 16 16 0 0 Ncon

          0x69 32 tc 0 32 0 r . . 8 8 8 0 4 24 0 16 16 16 16 0 0 Ncon

          0x6a 32 tc 0 32 0 r . . 8 8 8 8 4 24 0 16 16 16 16 0 0 Ncon

          0x6b 32 tc 0 32 0 r . . 8 8 8 0 4 24 0 16 16 16 16 0 0 Ncon

          0x6c 32 tc 0 32 0 r . . 8 8 8 8 4 24 0 16 16 16 16 0 0 Ncon

          0x6d 32 tc 0 32 0 r y . 8 8 8 0 4 24 8 16 16 16 16 0 0 Ncon

          0x6e 32 tc 0 32 0 r y . 8 8 8 8 4 24 8 16 16 16 16 0 0 Ncon

          0x6f 32 tc 0 32 0 r y . 8 8 8 0 4 24 8 16 16 16 16 0 0 Ncon

          0x70 32 tc 0 32 0 r y . 8 8 8 8 4 24 8 16 16 16 16 0 0 Ncon

          0x71 32 tc 0 32 0 r . . 8 8 8 0 4 24 8 16 16 16 16 0 0 Ncon

          0x72 32 tc 0 32 0 r . . 8 8 8 8 4 24 8 16 16 16 16 0 0 Ncon

          0x73 32 tc 0 32 0 r . . 8 8 8 0 4 24 8 16 16 16 16 0 0 Ncon

          0x74 32 tc 0 32 0 r . . 8 8 8 8 4 24 8 16 16 16 16 0 0 Ncon

          Comment


          • #15
            Hmmm the drivers are Beta, but it looks like the OpenGL is indeed correct being NVIDIA.

            Had you tried emailing NVIDIA? linux [at] nvidia.com if I recall correctly for the public address.

            Once I get an 8800 setup going I can try to solve it as well.
            Michael Larabel
            https://www.michaellarabel.com/

            Comment


            • #16
              The drivers seem a lot nicer and have fixed the rendering glitches I was seeing. However they have a major bug that the xserver crashes when switching resolutions. Some one else has been affected by this too, http://www.nvnews.net/vbulletin/show...25#post1055225

              Comment


              • #17
                I just installed the newest beta drivers, 9742. Now I don't get any crash on change of resolutions.

                Comment


                • #18
                  Can someone tell me if the latest driver supports the xfx geforece 7950 gt? I checked here: http://www.nvidia.com/object/IO_18897.html and it lists geforce 7950 gx2, which sounds somewhat promising, but the 7950 is not listed at all in the appendices of the 1.0-9629 driver installation guides.

                  (Really I'm looking for a passively cooled pci-e card that can handle HD video and has a 64bit linux driver. I tried an ATI x1300, and the linux driver segfaults if you ever try to run xvideo... Argh)

                  Comment


                  • #19
                    Yes, 1.0-9629 supports the GeForce 7950GT.

                    In regards to your X-Video problem, that was a x86_64 bug in the drivers.
                    Michael Larabel
                    https://www.michaellarabel.com/

                    Comment


                    • #20
                      Yes, 1.0-9629 supports the GeForce 7950GT.

                      In regards to your X-Video problem, that was a x86_64 bug in the drivers.
                      Michael Larabel
                      https://www.michaellarabel.com/

                      Comment

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