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NVIDIA Anti-Aliasing Benchmark Comparison

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  • phoronix
    started a topic NVIDIA Anti-Aliasing Benchmark Comparison

    NVIDIA Anti-Aliasing Benchmark Comparison

    Phoronix: NVIDIA Anti-Aliasing Benchmark Comparison

    As some extra benchmarks being published before the holidays, here's some Linux OpenGL performance results comparing the frame-rate impact of FXAA to other anti-aliasing modes as supported by the latest NVIDIA 313 Linux Beta driver on a NVIDIA GeForce GTX 680 Kepler.

    http://www.phoronix.com/vr.php?view=18313

  • Licaon
    replied
    Originally posted by Licaon View Post
    On Linux? Do provide that link. 10q
    10x to Dr. Paneas: http://ubuntuxtreme.com/serious-sam-...e-in-ubuntu/3/

    Leave a comment:


  • birdie
    replied
    What I really dislike about FXAA is that it makes textures blurry.

    Leave a comment:


  • Licaon
    replied
    Originally posted by randomizer View Post
    There are plenty of articles around the net which show you what each AA mode looks like. Doing it again and again isn't going to provide any new information.
    On Linux? Do provide that link. 10q

    Leave a comment:


  • smitty3268
    replied
    It's too bad though that the open-source Mesa/Gallium3D drivers don't support the more advanced anti-aliasing methods handled by the proprietary AMD and NVIDIA graphics drivers.
    Why? It's not like the drivers would be fast enough to make those modes useful.

    Leave a comment:


  • Vadi
    replied
    Thanks for the results, that was helpful. I guess on games that support enabling FXAA, toggling between it and 4X can give about the same perf degradation.

    Leave a comment:


  • randomizer
    replied
    Originally posted by Licaon View Post
    Did you really just made an antialiasing comparison WITHOUT AN ACTUAL IQ COMPARISON? Why, oh, why????
    There are plenty of articles around the net which show you what each AA mode looks like. Doing it again and again isn't going to provide any new information.

    I suppose there is nothing really unexpected here. It's not hard to guess the relative order of performance for these modes. Some things never change: SSAA still cripples even the most powerful hardware.

    Leave a comment:


  • Licaon
    replied
    Did you really just made an antialiasing comparison WITHOUT AN ACTUAL IQ COMPARISON? Why, oh, why????

    Leave a comment:

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