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Benchmarking NVIDIA's R310 Linux Driver Improvements
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Originally posted by a user View Postnvidia mentioned? so this are nvidias statements about the performance increase and no benchmarks? in that case i would eat that claims carefully.
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Originally posted by blackout23 View PostNice minimum 20% boost across the board. Sometimes even 25%.
Valve should do their "Faster Zombies" test with L4D2 on Linux vs. Windows 7 again.
Which ended 315 vs. 270 FPS in favor of Linux with OpenGL. Wonder it would score 378 FPS now on Linux.
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Article takes forever to load
Looks like the problem is openbenchmarking.org being very slow to respond
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Originally posted by elanthis View PostThe 310 drivers for Windows include a significant performance boost there, too, according to the NVIDIA driver changelog. It took all of 10 seconds to Google that, likely less time than it took you to write your post. They're showing very significant improvements for some poorly-written games (e.g. Skyrim) and a still respectable 3-6% improvement for a number of already well-optimized (mostly hardware-limited) games. (All on Direct3D; NVIDIA didn't mention OpenGL performance numbers for Windows for these drivers.)
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Originally posted by bug77 View PostI wonder what this means for Windows drivers, because the performance of Linux drivers was very close to them. And now the Linux performance got better.
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Originally posted by Licaon View PostYeah, not a great CPU, AMD Athlon II X3 450 @ 3.2GHz, I might try a 1280x1024 versus just for kicks, that should avoid a CPU bottleneck?
By chance the max FPS is around 60, just a coincidence, I know that nVidia sets Vsync ON by default and that's the way a use it anyway, but no, I disable Vsync everytime I run benches.
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Originally posted by deanjo View PostWhat CPU? Unigine can get easily bottlenecked if your CPU is not up to snuff.
Originally posted by deanjo View PostAlso those numbers actually look like you might have vsync enabled.
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Nice minimum 20% boost across the board. Sometimes even 25%.
Valve should do their "Faster Zombies" test with L4D2 on Linux vs. Windows 7 again.
Which ended 315 vs. 270 FPS in favor of Linux with OpenGL. Wonder it would score 378 FPS now on Linux.
Leave a comment:
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