Ubuntu 8.04, 8.10, and 9.04 users should use Michael Marley's PPA. If you have a flavor of Ubuntu that is based on those two distros then you can use this repo as well.
Very easy to install with this method. It's not that hard to get the key to be accepted. Enjoy!
Edit: I spoke too soon. Hardy users can now enjoy the benefits of 185.19 .
NVIDIA's Release Happiness Continues Into April
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Go with the mythbusters premiere, very few things are more important than mythbusters
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Originally posted by Melcar View PostI just ran the timedemo on my Doom 3 install (timedemo demo1). Ultra in game settings w/ 4xAA, and I assume you already know how to use WS resolutions on the game. I'm also forcing 4xAA and 16XAF with the driver.
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Originally posted by deanjo View PostYou mind posting your method of running the benchmark so I can run the comparison @ home on my system that is setup with nv cards? I'll run it @1680 and 1920.
I just ran the timedemo on my Doom 3 install (timedemo demo1). Ultra in game settings w/ 4xAA, and I assume you already know how to use WS resolutions on the game. I'm also forcing 4xAA and 16XAF with the driver. You may also want to set your correct amount of vRAM (game defaults to 64MB); just launch the in-game console and type com_videoRAM ###. Run the demo at least twice since the first run always runs much slower.Last edited by Melcar; 08 April 2009, 10:17 PM.
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See this is something I want to compare windows XP with Arch linux. This will prove a point that Linux can be faster and "smoother" under load.
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Doom3 is definitely no valid test to compare as you have to force AA/AF within the driver to get used. Inside win the game settings are correctly applied. Take a screenshot to compare.
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I really like catalyst 9.3 :-) Fast 3d performance (better than my nvidia card). The only thing left is xv under compiz. My 2D seem smooth under compiz, and I can even run every single wine game (EVE, insurgency, cs:source). I really don't see why everyone is bashing fglrx. Yeah true, they have had problems. But almost all the problems have been adressed (for me at least). Fglrx's codebase is quite new, so no wonder why nvidia's blob contains fewer bugs :P
Anyway. Can't wait for the oss drivers to mature.
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