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NVIDIA Adding Experimental Vulkan Support For Executing CUDA Binaries

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  • NVIDIA Adding Experimental Vulkan Support For Executing CUDA Binaries

    Phoronix: NVIDIA Adding Experimental Vulkan Support For Executing CUDA Binaries

    Today's Vulkan 1.2.178 specification update notes a rather peculiar vendor extension in the works: VK_NVX_binary_import...

    https://www.phoronix.com/scan.php?pa...NVX-Bin-Import

  • #2
    I thought that should have been one of the main benefits of Vulkan over OpenGL: no vendor specific lock-ins.

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    • #3
      CUDA is really beginning to be a pain now.
      I would love to use CUDA in a game, but since it can't be used on GPU's from other vendors I wont.
      Eventually Nvidia has to decide if CUDA is going to be a mainstream API or a niche platform.

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      • #4
        Attempt to kill Vulkan Compute? No, thanks....

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        • #5
          I'm trying to understand what real-world applications would actually care about this, other than maybe Blender.

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          • #6
            As always with 9 out of 10 news about this vendor:
            Fuck you Nvidia!

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            • #7
              Originally posted by tildearrow View Post
              Attempt to kill Vulkan Compute? No, thanks....
              I was just about to say the same thing :-)

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              • #8
                Originally posted by schmidtbag View Post
                I'm trying to understand what real-world applications would actually care about this, other than maybe Blender.
                I don't think it is quite the target as Blender already can leverage CUDA and Optix raytracing together.

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                • #9
                  baka0815 if i'm not wrong, there are a lot of vulkan extension specific to one vendor or another

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                  • #10
                    As I have been told those extensions were *proposed* by one vendor but useful also to others. This one would be only useful to nv until they open up their binary format.

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