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NVIDIA 450.57 Linux Driver Released With Image Sharpening Option, NGX Library

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  • #11
    Originally posted by Danny3 View Post
    Looks good, if I were an Nvidia user.
    Meanwhile I'm still waiting on AMD to bring Radeon Image Sharpening on Windows 7 and Linux.
    As Radeon Image Sharpening just weeks after its release it got implemented in a lot of places on Windows, like in Reshade, and the performance difference to driver implementation was from none to 2 FPS, while being compatible with both cards. So on windows you could use Reshade, and on Linux Vkbasalt as other said. You personally won't notice a performance difference, but still it would be nice if AMD implemented it.
    Last edited by JacekJagosz; 07-09-2020, 03:36 PM.

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    • #12
      Biggest thing in this release is a fix so that KDE/Plasma finally doesn't break when alt-tabing out of full screen opengl/vulkan apps.

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      • #13
        Originally posted by Volta View Post

        Wayland support under Linux.
        Quoted for Truth

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        • #14
          Originally posted by RBilettess View Post
          I wonder if/how DLSS can be used under Linux?
          I doubt it can be used with DXVK/VKD3D and what native Linux Apps/Games exist or are planned? The upcoming Metro Exodus port?
          Why shouldn't? all their AI framework works on Linux

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          • #15
            Interesting, I wonder if NGX will see enabling the use of RTX features under Wine/proton, that be real neat.

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            • #16
              Well I cant enable DLSS in any game so far, It might be a proton /wine limit, maybe its tied to raytracing in game, so if you cant enable raytracing you wont get the option to use DLSS either. The Image sharpening is great make my gnome desktop so sharp, and looks great in game too, for some reason it does not look overly sharp on fonts like on windows, so I'm happy. Its a bit buggy tho, for some reason firefox didnt start at first and I got strange artifacts on the desktop, but a few reboots fixed it.

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              • #17
                I thought DLSS could work on DX11 also? But my guess is Proton atm disables some NVIDIA libraries by default for better compatibility which might also affect RTX features like this from working. Hopefully some comments from Valve and NGX/RTX/DLSS support will appear in due time.

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                • #18
                  Originally posted by Volta View Post

                  Like stability in windows 10 and Wayland support under Linux.
                  my 5700 xt in march was an absolute nightmare on windows 10. it was a complete cluster of a mess. with warzone being a 50 / 50 for me for example of crashing. warcraft 3 reforge on both linux and windows 10 would cause a complete system freeze, black screen, followed by a reboot. which initially made me suspect my cpu since linux reported MCE. when in reality it was just the 5700 xt. though overall, the 5700xt so far has been much more stable under linux than windows 10. i consider windows 10 to be non functional.

                  my 2080 super on both linux and windows 10 just runs beautifully well though. along with my former 2070 super (gigabyte) before it died. i suspect memory fried on it. the only thing i absoluetely HATE is the lack of open source drivers on linux. i wish we had proper wayland support. and i wish we could use mesa. i applaud nvidia's efforts to continue to support linux even though the community has strong puritans that want to treat nvidia as some great devil. but you can support nvidia, support open source, and wish nvidia would open up without going to that extreme of puritanism.

                  i do enjoy working freesync (hp 27i omen (gsync certified on nvidia) and dell s2719dgf (not gsync certified on nvidia)) on my 2080 super on linux and windows. which does not work well at all on my 5700 xt under linux. the hp has issues with flickering in bf:v on windows with my 5700xt. on linux the outer worlds for example flickered like a strobe light on both with my 5700 xt lol. nvidia makes it super simple. one click button if its not certified. if it is, like my hp, its enabled by default.

                  the day nvidia opens up will be a great day. i just hope that day does come.

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                  • #19
                    Originally posted by JacekJagosz View Post
                    As Radeon Image Sharpening just weeks after its release it got implemented in a lot of places on Windows, like in Reshade, and the performance difference to driver implementation was from none to 2 FPS, while being compatible with both cards. So on windows you could use Reshade, and on Linux Vkbasalt as other said. You personally won't notice a performance difference, but still it would be nice if AMD implemented it.
                    Not really true Vkbasalt can be a heavy hit in performance it depends on settings. Nvidia image sharpening has no performance hit at all, however its really bugged atm. If I do" __GL_SHARPEN_ENABLE=1" desktop gets a ton of graphical artifacts and firefox wont start at all. If I do "__GL_SHARPEN_ENABLE=0" I get a very nice sharpening effect for games and desktop, however I cant set how mutch sharpening I want, it ignores the "__GL_SHARPEN_VALUE setting".

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