Originally posted by wizard69
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I don't blame them for wanting to get away from OpenGL, but the thing I don't get is why didn't they support Vulkan? To my recollection, Metal came after Vulkan. There are enough developers who seem fine with it, so, what's so special about Apple's needs to reject it entirely? It's an open platform, so, they can implement whatever extensions they want, even if they don't expect anyone else to use them.
what is more interesting to me is what did NVidia do to so piss off Apple? Whatever it was it sure did help AMD during the dark years.
Either way, both companies are notoriously stubborn and neither one is going to try to make amends. Nvidia doesn't need Apple, and it seems Apple is trying to further remove their dependency from 3rd party chip makers. So as far as I'm concerned, we'll probably never see another Mac shipped with an Nvidia chip in it.
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