Originally posted by Gusar
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NVIDIA 430.09 Linux Driver Brings GTX 1650 Support, Surprising VDPAU Improvements
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FireBurn Have you tried that in an actual player? Note how the patch you linked to only adds definitions to a header. Meaning it's possible for a driver to advertise support, but that's it. There is no way to actually use 10bit, unless you can point me to a commit that adds 10bit surface support to VDPAU.
Edit: There's a possibility that the driver has the ability to decode 10bit video to 8bit surfaces, but that means you aren't getting the full 10 bits, but a scaled down result. And I'm not sure even that is supported by players. With VAAPI, you'll get the full 10 bits.Last edited by Gusar; 24 April 2019, 12:26 AM.
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Originally posted by Gusar View Post[USER="10517"]Edit: There's a possibility that the driver has the ability to decode 10bit video to 8bit surfaces, but that means you aren't getting the full 10 bits, but a scaled down result. And I'm not sure even that is supported by players. With VAAPI, you'll get the full 10 bits.
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Originally posted by phoronix View PostPhoronix: NVIDIA 430.09 Linux Driver Brings GTX 1650 Support, Surprising VDPAU Improvements
With today's GeForce GTX 1650 launch, NVIDIA has posted the 430.09 Linux driver as their first in this new driver series...
http://www.phoronix.com/scan.php?pag...Linux-Released
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