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NVIDIA 430.09 Linux Driver Brings GTX 1650 Support, Surprising VDPAU Improvements

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  • NVIDIA 430.09 Linux Driver Brings GTX 1650 Support, Surprising VDPAU Improvements

    Phoronix: NVIDIA 430.09 Linux Driver Brings GTX 1650 Support, Surprising VDPAU Improvements

    With today's GeForce GTX 1650 launch, NVIDIA has posted the 430.09 Linux driver as their first in this new driver series...

    http://www.phoronix.com/scan.php?pag...Linux-Released

  • #2
    So Nvidia finally realized having a hardware decode interop that operates with fields instead of frames is braindead. Good. But VDPAU is still missing 10bit support, VP9 decoding and disentanglement from X.

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    • #3
      Typo:

      Originally posted by phoronix View Post
      The GeForce GTX 1650 is now supported by this new NVIDIA LInux driver

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      • #4
        I have a question. Does NVIDIA support 4:4:4 H.264 decoding?

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        • #5
          Originally posted by Gusar View Post
          So Nvidia finally realized having a hardware decode interop that operates with fields instead of frames is braindead. Good. But VDPAU is still missing 10bit support, VP9 decoding and disentanglement from X.
          Seems to support 10bit here on AMD

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          • #6
            Originally posted by FireBurn View Post
            Seems to support 10bit here on AMD
            Are you sure you're using VDPAU and not VAAPI? There is no 10bit surface support in VDPAU.

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            • #7
              Since VDPAU is a X11 technology, it's also a dead end, it will never be decoupled from X11. The nvidia camp is rolling towards nvenc/nvdec(nvcuvid) and intel/amd are using va-api. VDPAU is mostly there for legacy environments.

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              • #8
                Originally posted by Hibbelharry View Post
                Since VDPAU is a X11 technology
                It's not actually. The windowing system support is a small part of the library and is well isolated. So it would not be that difficult to add support for a windowing system other than X. Nvidia would just need to care. Which they don't, since the creator of VDPAU left the company years ago. The things added in this driver release are very clearly something a specific workstation customer of Nvidia wanted, no one in the end-user world deals with 4:4:4 video, it's only used in intermediate steps of video production.

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                • #9
                  Originally posted by Gusar View Post
                  no one in the end-user world deals with 4:4:4 video, it's only used in intermediate steps of video production.
                  I primarily prefer 4:4:4 chroma subsampling for screen recordings.

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                  • #10
                    Originally posted by Gusar View Post
                    Are you sure you're using VDPAU and not VAAPI? There is no 10bit surface support in VDPAU.
                    vdpauinfo
                    display: :0 screen: 0
                    API version: 1
                    Information string: G3DVL VDPAU Driver Shared Library version 1.0

                    Video surface:

                    name width height types
                    -------------------------------------------
                    420 16384 16384 NV12 YV12
                    422 16384 16384 UYVY YUYV
                    444 16384 16384 Y8U8V8A8 V8U8Y8A8

                    Decoder capabilities:

                    name level macbs width height
                    ----------------------------------------------------
                    MPEG1 --- not supported ---
                    MPEG2_SIMPLE 3 65536 4096 4096
                    MPEG2_MAIN 3 65536 4096 4096
                    H264_BASELINE 52 65536 4096 4096
                    H264_MAIN 52 65536 4096 4096
                    H264_HIGH 52 65536 4096 4096
                    VC1_SIMPLE 1 65536 4096 4096
                    VC1_MAIN 2 65536 4096 4096
                    VC1_ADVANCED 4 65536 4096 4096
                    MPEG4_PART2_SP 3 65536 4096 4096
                    MPEG4_PART2_ASP 5 65536 4096 4096
                    DIVX4_QMOBILE --- not supported ---
                    DIVX4_MOBILE --- not supported ---
                    DIVX4_HOME_THEATER --- not supported ---
                    DIVX4_HD_1080P --- not supported ---
                    DIVX5_QMOBILE --- not supported ---
                    DIVX5_MOBILE --- not supported ---
                    DIVX5_HOME_THEATER --- not supported ---
                    DIVX5_HD_1080P --- not supported ---
                    H264_CONSTRAINED_BASELINE 0 65536 4096 4096
                    H264_EXTENDED --- not supported ---
                    H264_PROGRESSIVE_HIGH --- not supported ---
                    H264_CONSTRAINED_HIGH --- not supported ---
                    H264_HIGH_444_PREDICTIVE --- not supported ---
                    HEVC_MAIN 186 65536 4096 4096
                    HEVC_MAIN_10 186 65536 4096 4096
                    HEVC_MAIN_STILL --- not supported ---
                    HEVC_MAIN_12 --- not supported ---
                    HEVC_MAIN_444 --- not supported ---

                    Output surface:

                    name width height nat types
                    ----------------------------------------------------
                    B8G8R8A8 16384 16384 y NV12 YV12 UYVY YUYV Y8U8V8A8 V8U8Y8A8 A8I8 I8A8
                    R8G8B8A8 16384 16384 y NV12 YV12 UYVY YUYV Y8U8V8A8 V8U8Y8A8 A8I8 I8A8
                    R10G10B10A2 16384 16384 y NV12 YV12 UYVY YUYV Y8U8V8A8 V8U8Y8A8 A8I8 I8A8
                    B10G10R10A2 16384 16384 y NV12 YV12 UYVY YUYV Y8U8V8A8 V8U8Y8A8 A8I8 I8A8

                    Bitmap surface:

                    name width height
                    ------------------------------
                    B8G8R8A8 16384 16384
                    R8G8B8A8 16384 16384
                    R10G10B10A2 16384 16384
                    B10G10R10A2 16384 16384
                    A8 16384 16384

                    Video mixer:

                    feature name sup
                    ------------------------------------
                    DEINTERLACE_TEMPORAL y
                    DEINTERLACE_TEMPORAL_SPATIAL -
                    INVERSE_TELECINE -
                    NOISE_REDUCTION y
                    SHARPNESS y
                    LUMA_KEY y
                    HIGH QUALITY SCALING - L1 y
                    HIGH QUALITY SCALING - L2 -
                    HIGH QUALITY SCALING - L3 -
                    HIGH QUALITY SCALING - L4 -
                    HIGH QUALITY SCALING - L5 -
                    HIGH QUALITY SCALING - L6 -
                    HIGH QUALITY SCALING - L7 -
                    HIGH QUALITY SCALING - L8 -
                    HIGH QUALITY SCALING - L9 -

                    parameter name sup min max
                    -----------------------------------------------------
                    VIDEO_SURFACE_WIDTH y 48 4096
                    VIDEO_SURFACE_HEIGHT y 48 4096
                    CHROMA_TYPE y
                    LAYERS y 0 4

                    attribute name sup min max
                    -----------------------------------------------------
                    BACKGROUND_COLOR y
                    CSC_MATRIX y
                    NOISE_REDUCTION_LEVEL y 0.00 1.00
                    SHARPNESS_LEVEL y -1.00 1.00
                    LUMA_KEY_MIN_LUMA y
                    LUMA_KEY_MAX_LUMA y

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