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10 Reasons Linux Gamers Might Want To Pass On The NVIDIA RTX 20 Series

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  • #91
    I'm not zoomblab but...:
    Originally posted by pal666 View Post
    you seem to be very lousy developer. opensource is the main reason for choosing platform for developer.
    According to whom? Since when are your priorities everyone's? Open source is a main attraction to Linux, but it's not the main reason to choose a platform in general. There are plenty of technical reasons why someone would prefer one platform over another, regardless of it being open source.
    if you value performance, you already failed. game will usually have better performance on windows, because it was developed on windows and ported to linux with some translation layer. which brings us to the next point
    Except... when games are properly ported, they often run faster in Linux. I'm pretty sure his point was Linux's performance is overall superior when things are made properly, which certainly isn't wrong.
    since when doing layers of kludges around windows blob is a good architecture? looks like you develop shitty software for a living
    Though I don't agree with zoomblab's point, that's obviously not what he was implying, either.

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    • #92
      Originally posted by schmidtbag View Post
      According to whom?
      me
      Originally posted by schmidtbag View Post
      Since when are your priorities everyone's?
      i didn't say everyone, we were discussing developers. it is hard to develop without sources
      Originally posted by schmidtbag View Post
      Except... when games are properly ported, they often run faster in Linux.
      just as i said, usually they are not properly ported and thus run slower on linux
      Originally posted by schmidtbag View Post
      I'm pretty sure his point was Linux's performance is overall superior when things are made properly, which certainly isn't wrong.
      "things are made properly" includes open drivers

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      • #93
        Originally posted by cj.wijtmans View Post
        Never had issues with closed source nvidia drivers. Nouveau was nothing but bugs for me.
        I also have "no issues" with it, the x86 binary would simply not run on my PowerPC hardware ;-) https://www.youtube.com/watch?v=NU1RK4TR-GA https://www.youtube.com/watch?v=rxaR2dkUpLI https://www.youtube.com/watch?v=TIm2pMXS5Q4
        Last edited by rene; 06 September 2018, 08:52 PM.

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        • #94
          I wonder if NVIDIA doesn't want open source drivers because then they couldn't cheat on image quality and get away with it.

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          • #95
            Originally posted by pal666 View Post
            since when doing layers of kludges around windows blob is a good architecture? looks like you develop shitty software for a living
            I wouldn't answer to you troll but I will do only for this. The reuse of existing code is a hard accomplished virtue and an indication of a) good practices b) good management c) good architecture d) sane people at the helm. The benefits of code reuse, especially of code that is proven to be of good quality, are well known. Some of them are a) not reinventing the wheel b) improved quality through using proven and tested components c) decreased cost by leveraging existing components and libraries.

            Now I can say, exaggerating a bit, that what AMD is doing is the opposite of all these.

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            • #96
              Originally posted by zoomblab View Post

              I wouldn't answer to you troll but I will do only for this. The reuse of existing code is a hard accomplished virtue and an indication of a) good practices b) good management c) good architecture d) sane people at the helm. The benefits of code reuse, especially of code that is proven to be of good quality, are well known. Some of them are a) not reinventing the wheel b) improved quality through using proven and tested components c) decreased cost by leveraging existing components and libraries.

              Now I can say, exaggerating a bit, that what AMD is doing is the opposite of all these.
              code reuse is exactly what open source is about, and no, we do not want nvidia's reused and closed Windows code.

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              • #97
                Originally posted by rene View Post
                code reuse is exactly what open source is about, and no, we do not want nvidia's reused and closed Windows code.
                I am sorry to say that you are either clueless on software development, something which I doubt based on your videos, or a blind dogmatic zealot.

                Educate yourself https://en.wikipedia.org/wiki/Code_reuse.

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                • #98
                  Originally posted by zoomblab View Post

                  I am sorry to say that you are either clueless on software development, something which I doubt based on your videos, or a blind dogmatic zealot.

                  Educate yourself https://en.wikipedia.org/wiki/Code_reuse.
                  Just for clueless trumps like you, I wrote a blog post – wanted to do for some time, now it is out: https://rene.rebe.de/2018-09-07/resi...lly-for-linux/ just if my G5/PowerPC point & use-case was not enough, ..! But oh well, I have totally no clue nor insight, ..:-/ https://t2sde.org
                  Last edited by rene; 07 September 2018, 05:09 AM.

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                  • #99
                    Originally posted by rene View Post

                    Just for clueless trumps like you, I wrote a blog post – wanted to do for some time, now it is out: https://rene.rebe.de/2018-09-07/resi...lly-for-linux/ just if my G5/PowerPC point & use-case was not enough, ..! But oh well, I have totally no clue nor insight, ..:-/ https://t2sde.org
                    Let me summarize your argument here because I cannot comment on your blog page. You asked Nvidia to give you the register specifications for their product, because ... you had been doing Linux kernel, driver, libraries, gcc, development since 1998. You actually thought that because of your "qualifications" Nvidia should have done that. Amazing. Then they said no ofcourse (please use the APIs and platforms that we support and leave all the register banging to our driver - FYI this is called encapsulation) thank you very much funny little man. I was right you are utterly clueless about serious development practices and collaboration between organizations in the real world.
                    Last edited by zoomblab; 07 September 2018, 05:41 AM.

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                    • Originally posted by zoomblab View Post

                      Let me summarize your argument here because I cannot comment on your blog page. You asked Nvidia to give you the register specifications for their product, because ... you had been doing Linux kernel, driver, libraries, gcc, development since 1998. You actually thought that because of your "qualifications" Nvidia should have done that. Amazing. Then they said no ofcourse (please use the APIs and platforms that we support and leave all the register banging to our driver - FYI this is called encapsulation) thank you very much funny little man. I was right you are utterly clueless about serious development practices and collaboration between organizations in the real world.
                      🐟 Either you are just a braindead troll, or something is seriously wrong with you. In the later case I suggest visiting a Dr. Why do you even hang in a Linux forum? Just to get on Linux developers nerves? 🐟 Maybe you better join the MSN, ..!
                      Last edited by rene; 07 September 2018, 06:47 AM.

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