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NVIDIA's Work On Adding Ray-Tracing To Vulkan

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  • #21
    Originally posted by vein View Post

    They do? Maybe I did read it too fast...but I did a search on the page for "real-time" and only found (Quote):
    "The Real-time Ray Tracing with GPU Progressive Lightmapper is expected to be released later this year."

    I'll read it again when I got the time (at work now) so tha tI can be sure.
    He/she is right, it's not for real time in a gaming sense (16ms per frame) it's "interactive" so developers can change the scene and look at a preview results within seconds (it's for baked light maps) basically the same stuff NVIDIA is offering since Fermi

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