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Haswell On Mesa Now Has Nearly Complete OpenGL ES 3.2 Implementation

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  • Haswell On Mesa Now Has Nearly Complete OpenGL ES 3.2 Implementation

    Phoronix: Haswell On Mesa Now Has Nearly Complete OpenGL ES 3.2 Implementation

    It's been a good week for users of older Intel Haswell graphics on Linux: beyond landing FP64 support and then exposing OpenGL 4.0 support, this older generation of Intel graphics now has a couple more OpenGL ES 3.2 extensions...

    http://www.phoronix.com/scan.php?pag...65-More-GLES32

  • #2
    Khronos became Open source friendly lately. So shouldn't it be possible that Khronos provides an open ASTC decoder library that Mesa could use? This way all open source driver could support ASTC.
    But probably this won't happen because of patents the inventors (ARM & nVidia) are holding

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    • #3
      What's the use case for this? Just wondering since haswell supports regular OpenGL. Would be cool if you could use ES outside of X, but that doesn't seem to be the case.

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      • #4
        Originally posted by arokh View Post
        What's the use case for this? Just wondering since haswell supports regular OpenGL. Would be cool if you could use ES outside of X, but that doesn't seem to be the case.
        Android.

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        • #5
          android intel drivers are not the same

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          • #6
            Originally posted by andre30correia View Post
            android intel drivers are not the same
            There are people using Intel Mesa drivers on Android, and that's the primary use-case for GLES support.

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            • #7
              Candy Crush benchmarks incoming.

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              • #8
                Originally posted by arokh View Post
                What's the use case for this? Just wondering since haswell supports regular OpenGL. Would be cool if you could use ES outside of X, but that doesn't seem to be the case.
                I think desktop DEs use OGL ES outside X, or at least KDE can. Afaik it is/was used to avoid OpenGL libraries that have a ton of X-specific dependencies. I don't know the current situation.

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                • #9
                  Originally posted by arokh View Post
                  What's the use case for this? Just wondering since haswell supports regular OpenGL. Would be cool if you could use ES outside of X, but that doesn't seem to be the case.
                  Qt apps or OpenFrameworks apps can run directly with EGL and OpenGL ES, outside of any X server. It's very useful on embedded platforms like Raspberry Pi.

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                  • #10
                    Wouldn't OGL ES on Haswell also be useful for those who would like to run Android x86 or the derivative Remix OS on their desktop or laptop along side of or in replacement of their current OS.

                    http://www.android-x86.org/

                    http://www.jide.com/remixos

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