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Intel Is Preparing A Major Restructuring Of Their Graphics Driver
Wow, what an example of a clueless developer. Seriously, there is absolutely no reason to mix legacy OpenGL functions with modern OpenGL. Functions have been deprecated for a reason. Especially if you're doing such advanced stuff like VR rendering, then you *really* should get rid of all pre-3.1 functionality.
If I knew graphics well, I'd spend 10 minutes to register there, and leave a detailed comment to him. Yeah, despite the thread being 2 years old — it is important info, why not.
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