So now Intel are 5 extensions away from supporting 4.3?
Announcement
Collapse
No announcement yet.
Intel Lands Compute Shader Support In Mesa!
Collapse
X
-
Originally posted by lunarcloud View Post
Weird considering the Windows drivers advertise OpenGL 4.4... I wonder what the difference is.
With SIMD16 support, this is limited to Ivy Bridge and Haswell. Broadwell will work with a local group size up to 896 on SIMD16 meaning programs that use this size or lower should run when setting MESA_EXTENSION_OVERRIDE=GL_ARB_compute_shader.
Comment
-
Yes, there's just some extra work required to support OpenGL's compute shaders on Broadwell and Skylake. The hardware can absolutely do it, there's just a bit more code to write. We're working on that.Free Software Developer .:. Mesa and Xorg
Opinions expressed in these forum posts are my own.
- Likes 3
Comment
Comment