Announcement

Collapse
No announcement yet.

Intel Might Be Moving Closer With Their Mesa Tessellation Shader Support

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • #11
    Originally posted by Gusar View Post
    At this point? It's *always* been numbers masturbation. You think all those who were rooting for geometry shaders on Sandy Bridge are actually now using geometry shaders on Sandy Bridge? People just want to see mesamatrix as green as possible, purely for the heck of it. Just go with the flow.
    Pretty much. Although SNB geom shader support was writtten by Igalia (not Intel), wasn't it? I thought they did it because it was useful to some desktop environment, but I could be wrong.

    Comment


    • #12
      Originally posted by Ancurio View Post
      Although SNB geom shader support was writtten by Igalia (not Intel), wasn't it?
      Yep.
      .

      Comment

      Working...
      X