Originally posted by dungeon
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Intel Broadwell Iris Pro Graphics: Windows 10 vs. Linux
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Originally posted by user82 View PostWindows: Can reasonably run a desktop environment
Linux: Can reasonably run a desktop environment.
Comparison done, that is all iGPU is meant for, even if for some reason they try to put ressources into it.
How many times does Intel have release GPU's that can't run composited desktops comfortably before people finally lose that attitude? It's a good thing this GPU is as fast as it is. It finally sets a reasonable minimum bar. I bet you were one of those people that always said 1ghz is fast enough for CPUs or that 6.4GB is big enough for HDDs or 640KB of ram is enough for anybody....Last edited by duby229; 30 July 2015, 02:46 PM.
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Originally posted by birdie View PostWhat about something a tad more recent, like e.g. Counter Strike Global Offensive, Metro Last Light, Dying Light, SM civ V, BioShock Infinite, etc. etc. etc.Michael Larabel
https://www.michaellarabel.com/
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Originally posted by duby229 View PostThat's not fair.
As you see it does not matter, did i like something or not. I don't even wanted all that to happen, but that is how war works.
Bad things starts with bad wording
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I find it interesting that no one (including Michael) seems to notice how much smoother Linux was in the OpenArena test when looking at the frame-latency!
Just like the result one gets when comparing to OSX, too!
It would be interesting to do the same frame-latency test with Arch Linux, since I would expect the latency to be WORSE there, with them using a (soft) real-time kernel by default...
(Yes, in case you Archers didn't notice: You are running a real-time kernel by default, which means worse multi-threaded & gaming performance by DEFAULT!)
[Type in 'uname -a' and look for "PREEMPT", which means that the Linux kernel itself becomes preemptible, which is generally not a good thing...]Last edited by Linuxxx; 30 July 2015, 05:04 PM.
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Originally posted by birdie View PostRemind me what's the point of comparing ages old games? Or why would anyone care about 150+ FPS difference.
What about something a tad more recent, like e.g. Counter Strike Global Offensive, Metro Last Light, Dying Light, SM civ V, BioShock Infinite, etc. etc. etc.
The thing I like to see, mostly because of this: http://blogs.valvesoftware.com/linux/faster-zombies/
Is how the propertary driver on Linux go vs the propertairy on windows(10)
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Originally posted by bpetty View PostI am not up to speed on OpenGL. If the O.S. driver exposes more OpenGL 4.x features, like I hear are almost ready to roll, would the game pick those up and hopefully improve the benchmark runs? It would be interesting to know what is due to the lack of OpenGL 4.x features, and what is due to implementation differences. What is it that is giving Windows that 10% edge?
The way OpenGL 3.3 works, if the feature is available and exposed, then the game can use it. So, in this case, it would be able to pick up the pieces that aren't implemented, but if the game doesn't already support it, then it doesn't matter. If the game does, and just didn't use it do to no driver support, then it will start using it.
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Originally posted by duby229 View Post
That's not fair. This APU is performing on linux roughly how it's supposed to, but the Fury card isn't.
If a 30% perf slowdown (or whatever fury had) is a disaster, how is not even running anything requiring GL4+ not considered a disaster? At least Fury can actually run the games, even if it's slower than expected. Half the hardware on the iGPU is unusable because the driver doesn't support it.
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