Originally posted by starheap
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Gallium3D is a state tracker and Vulkan is a stateless API...
Vulkan is more or less a Virtual Machine and the drivers have to execute the given SPIR-V code. I can not see any usefulness in Gallium3D or Mesa.
A "simple" kernel driver with all the Userland-Tools should be enough. All hard work is done in userland by the application.
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