Originally posted by devius
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Intel SNA Performance Continues To Be Compelling
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It helps you get to them a lot faster
That said, if the context here is X-style 2D operations then I agree that is going to be more a function of effective memory bandwidth (2-3x), driver design, and other hardware features (eg 2D accel HW) than shader power (10x). What makes it hard to predict is that desktop operations are increasingly going through 3D APIs (where the performance dependencies are a bit different) rather than X drawing operations, so generalizing is becoming more problematic every year.Last edited by bridgman; 07-28-2012, 03:01 PM.
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Llano has ~10x the shader power of the fastest IGP (5 x 16-way SIMD vs 2 x 4-way SIMD), and Trinity is higher again (6 x 16-way SIMD). The IGPs are comparable to RV610/620 but without dedicated video memory.
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Originally posted by tenzero View PostI would however like to see some kind of baseline against the usual suspects in discrete gpus. Nothing fancy, just the bottom of the range from AMD and Nvidia to give it all some kind of perspective.
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That would be embarassing the AMD and Nvidia GPUs. Intel + SNA should beat both regardless of driver.
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Cool but a reference point would be nice.
Hey Guys,
It is great to see the relative gains that Sandy Bridge / Ivy Bridge whatever are doing. And much love to the dudes squeezing all kinds of performance out of it with a new software architecture.
I would however like to see some kind of baseline against the usual suspects in discrete gpus. Nothing fancy, just the bottom of the range from AMD and Nvidia to give it all some kind of perspective.
Cheers,
t
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