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Intel Gallium3D Gets sRGB Textures

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  • Intel Gallium3D Gets sRGB Textures

    Phoronix: Intel Gallium3D Gets sRGB Textures

    The Intel "i915g" Gallium3D driver now implements sRGB textures support, but this is basically the end of the road for new features...

    Phoronix, Linux Hardware Reviews, Linux hardware benchmarks, Linux server benchmarks, Linux benchmarking, Desktop Linux, Linux performance, Open Source graphics, Linux How To, Ubuntu benchmarks, Ubuntu hardware, Phoronix Test Suite

  • #2
    Hey Michael, how about re-benchmarking i915 gallium vs classic?

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    • #3
      915 with OpenGL 2.1? Wow. I didn't know the hardware was capable of that. Thought you needed Gen 4 hardware for that. Mesa and Windows are on OpenGL 1.4.
      Last edited by AlbertP; 27 June 2012, 08:21 AM.

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      • #4
        Originally posted by curaga View Post
        Hey Michael, how about re-benchmarking i915 gallium vs classic?
        Already planned to :P
        Michael Larabel
        https://www.michaellarabel.com/

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        • #5
          I'll try it on a 915GM as soon as it hits the oibaf PPA.

          On that laptop, HP Compaq nc6120, 3D acceleration is somehow very choppy with both Mesa and Gallium. But that's maybe because it still runs Mint 11 with Linux 2.6.38. Linux Mint 13 Cinnamon from a Live DVD runs quite well on the old gpu so maybe that newer version will also have faster glxgears.

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          • #6
            It' helps intel driver to run wayland?

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            • #7
              Originally posted by AlbertP View Post
              I'll try it on a 915GM as soon as it hits the oibaf PPA.

              On that laptop, HP Compaq nc6120, 3D acceleration is somehow very choppy with both Mesa and Gallium. But that's maybe because it still runs Mint 11 with Linux 2.6.38. Linux Mint 13 Cinnamon from a Live DVD runs quite well on the old gpu so maybe that newer version will also have faster glxgears.
              Nice to know that there's a i915g PPA. I thought it was just for cutting edge Mesa.

              I'm stuck on a 945gm for a few days as my laptop is repaired. Gonna give this a try to see if it performs any better than classic.

              OpenGL vendor string: VMware, Inc.
              OpenGL renderer string: Gallium 0.4 on i915 (chipset: 945GM)
              OpenGL version string: 2.0 Mesa 8.1-devel (git-6404095 precise-oibaf-ppa)
              OpenGL shading language version string: 1.20
              Last edited by LLStarks; 27 June 2012, 01:44 PM.

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              • #8
                @LLStarks: Intel i915g is included in the PPA but not automatically enabled. Instructions on running a program with Gallium3D rendering are in the PPA's description.


                Note that i915g is only for 91x/94x hardware (GMA 900 and 950 aka Gen 3; correct me if I'm wrong) and not for newer Intels.

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                • #9
                  eric@eientei:~/Downloads$ glxspheres
                  Polygons in scene: 62464
                  Visual ID of window: 0xaa
                  Context is Direct
                  OpenGL Renderer: Mesa DRI Intel(R) 945GM x86/MMX/SSE2
                  14.975384 frames/sec - 18.593437 Mpixels/sec
                  15.601807 frames/sec - 19.371204 Mpixels/sec
                  15.395292 frames/sec - 19.114795 Mpixels/sec
                  15.206275 frames/sec - 18.880111 Mpixels/sec
                  15.366731 frames/sec - 19.079333 Mpixels/sec

                  eric@eientei:~/Downloads$ LIBGL_DRIVERS_PATH=/usr/lib/i386-linux-gnu/dri-alternates/ glxspheres
                  Polygons in scene: 62464
                  Visual ID of window: 0xaa
                  i915_get_param: Unknown cap 65.
                  i915_get_param: Unknown cap 66.
                  i915_get_param: Unknown cap 67.
                  i915_get_param: Unknown cap 4.
                  i915_get_param: Unknown cap 57.
                  i915_get_param: Unknown cap 62.
                  Context is Direct
                  OpenGL Renderer: Gallium 0.4 on i915 (chipset: 945GM)
                  19.139210 frames/sec - 23.763243 Mpixels/sec
                  18.962341 frames/sec - 23.543643 Mpixels/sec
                  18.983265 frames/sec - 23.569622 Mpixels/sec
                  18.982825 frames/sec - 23.569076 Mpixels/sec

                  Performance is pretty much identical.
                  Last edited by LLStarks; 27 June 2012, 02:03 PM.

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                  • #10
                    Originally posted by lapis View Post
                    It' helps intel driver to run wayland?
                    Wayland runs on everything but blobs. This driver has to do with google wanting Gallium3D on its chromebooks i think.

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